FlightGear Newsletter January 2024

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We would like to emphasize that the monthly newsletter cannot live without the contributions of FlightGear users and developers. Everyone with a wiki account (free to register) is welcome to contribute to the newsletter. If you know about any FlightGear related news or projects such as for example updated scenery or aircraft, please do feel invited to add such news to the newsletter.

The new Visual Editor makes editing the wiki as simple as using a Word-processor, and even easier than using the forum as you don't even need to know the syntax for a url. Just hit the 'edit' link and start.

Development news

The Walker got a flashlight!

In the current development branch, next, the FGData default Walker (used in the C172p and others) got a flashlight. You now can do your Preflight checks in the dark :) To toggle the light, just use the option in the walker menu or the shortcut CTRL+F. It toggles between white, red and off. The light points where you are looking at.

Weather bug fixed

A long standing weather bug regarding the pressure setting in "Fair weather" and "Thnderstorms" presets was fixed. When selecting those weather settings, the actual pressure of the environment was not corresponding to the reported METAR string, resulting in wrong calibration of the altimeter when calibrating it against the reported METAR pressure from the weather GUI.

Gyro based instruments enhancements

Like announced in the December edition of the Newsletter, the gyro driven instruments c++ implementations got enhanced. These enhancements recently arrived in FlightGears next development version and can now be tested in nightlies.

Most importantly, the gyros can now be configured, as well as some errors/limits. The heading-indicator-dg can simulate all gyro errors now, and can optionally be attached to a vacuum system; making it configurable to adapt to a wide range of actual aircraft instrument models and may be some kind of "standard" instrument for the heading indicator.

For details, see: SF Ticket #2839

Also, the wiki documentation for these instruments were updated. Head over to that article to learn how to set the new config options!

Related Software tools and projects

New Addon

HighAirTrader, an in-game mini game for the Flightgear flight sim based around the concept of transporting goods to different airports, has been released! check it out here!

In the hangar


Renault 4CV

Updated aircraft

Cessna 182

The C182s received alot of work the last months and so the next flightgear versions default hangar was updated to include the C182s 1.12 github release.

Alot of bugfixes where made, but also new features wait to be explored; amongst them a new tow bar for ground handling, improved autostart feature, improved ground equipment including a new plane cover, and changeable oil type. Check out the release notes!

Also note, that while the 1.12 version is compatible to 2020.4 only (but might work with some bugs in 2020.3).

All aircrafts updated in january

(THANKS to: helijah, octal450, benih, jam007, deltaecho, gijsrooy and sidi762)

  • Saab J-35 F Draken
  • Ka6
  • Robin DR400
  • Couzinet 70- Arc en Ciel
  • Airspeed A.S.57 Ambassador 2
  • Diamond DA 40
  • Arup S2
  • Mil Mi 24
  • SF25C
  • Curtiss P-40 Warhawk
  • 777
  • T-45 Goshawk
  • CRJ700
  • Aeroprakt A36 Vulkan
  • Beechcraft T6 Texan II
  • Pilatus PC 7
  • Piper PA 18
  • MD-11
  • Dassault-Dornier Alphajet
  • 707
  • A300
  • Henschel Hs P75
  • C182
  • B29
  • Eurocopter S365 Dauphin
  • McDonnell F4 Phantom
  • Beechcraft T34A Mentor

Scenery corner

Help wanted

Post LTS work

After the 2020.2 release, some work lies ahead to improve the LTS and to help us pave the way for migrating to the OpenGL Core profile - any help would be greatly appreciated.

This may for example include:

Please get in touch via the developers mailing list to learn more. See Post FlightGear 2020.2 LTS changes and 2022.X Release Plan for more details.

World Scenery 3.0

The FlightGear project is in the process of exploring how Virtual Planet Builder can be adopted. For details, see: World Scenery 3.0 roadmap

Aerial (drone) photos for Terrain textures

Wanted: good top-down aerial photos to create textures from to use with the procedural Regional Texturing system. Drones This is a link to a Wikipedia article with cameras are ideal. People with access to drones are in a good position to take high-quality photographs.

A particular need as of 2020 is photos of agriculture (farm lands) from different parts of the world.

Good GPLv2 compatible photos suitable for textures are hard to find, and an easy way is for people to take photos of their region. Flightgear's procedural systems can do a lot with less art content, so photo contributions can strongly improve visuals.

See: How to: take photos of terrain for textures. For examples of final textures: see /data/Textures/Terrain. e.g. UK countryside.

You can get in touch via the Scenery forum or the flightgear-devel mailing list

Photos of trees for textures

Wanted: good quality photos of different trees and vegetation from various parts of the world. Flightgear's vegetation system can handle multiple layers of trees and bushes.

Strong shadows should be avoided. Each tree should be against a background of a different colour: sky (preferably) , clouds , or buildings. This allows the tree to be separated from the background in a photo-editor like GIMP.

See: How to: take photos of vegetation. For examples of final textures: see /data/Textures/Trees. e.g. Coniferous.

You can get in touch via the Scenery forum or the flightgear-devel mailing list.

Submissions of labels for craft

Wanted: Submissions of labels (tags) giving a rough description of aircraft - Metadata tags. A quick read of a craft's Wikipedia page will normally be enough to set labels. This info will be searchable from the launcher GUI. For example, filtering craft by propulsion like single-propeller or 4-engine jet craft, or by a manufacturer like Airbus or Grumman, or by speed like supersonic craft, or craft by era like WW2. A list of tags is here - more can be added if needed. To add tags to craft yourself, the tags are stored in the set-xml file.

A list of FGAddon craft needing tags is here. See this forum thread to submit tags. The flightgear-devel mailing list or the craft's maintainer can also be contacted.

Windows Package Maintainer

The core team needs help from Windows users able to maintain a good working Windows build. This process already exists to support our Nightly and Release builds, but we are seeking additional help to keep it in good working order. The ability to compile FG from source and some Windows batch scripting is a required skill. If you are willing and able to take up this role, please reach out to James Turner (mailing list), or get in touch via the forum [1]


The AI team makes FlightGear more realistic, colorful and lively every month. You can support the development of Interactive Traffic and contribute at the FlightGear AI subforum This is a link to the FlightGear forum..

Community news

FlightGear on Facebook

Since early December 2010, FlightGear has an official Facebook page. If you have a Facebook account please feel free to join the page.

FlightGear on Instagram

In January 2018 the @flightgear_sim Instagram account was brought back to life. If you've got nice screenshots to be featured, feel free to contact the maintainer This is a link to the FlightGear forum..

FlightGear on FlightSim.com

FlightGear has also a sub-forum on flightsim.com - just like the commercial flight sims. It is an opportunity to showcase what FG can do, get people curious and answer any questions they may have with regard to the software or the project.

Multiplayer events


Translators needed

En.gif The FlightGear Wiki still needs help for translating it into various languages. If you are interested in making the FlightGear Wiki multilingual, you can start by looking at Help:Translate.
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Nl.gif De FlightGear Wiki kan nog steed hulp gebruiken bij het vertalen van artikelen. Als je interesse hebt om de wiki meertalig te maken, raden we je aan om een kijkje te nemen bij Help:Vertalen.
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Zh.gif FlightGear 百科仍然需要志愿者将其翻译为各种语言。如果你有兴趣让FlightGear百科支持更多语言, 你可以查看 Help:Translate.

FlightGear logos

If you want some graphic elements for your FlightGear-related site (such as a hangar or YouTube channel), please feel free to visit FlightGear logos for a repository of logos. And if you have some art skills, please don't hesitate to contribute with your own design creations.


The FlightGear project always needs screenshots, which show features that were added since the last release. These should be of good quality, especially in content and technical image properties. It is therefore recommended to use the best viable filter settings (anti-aliasing, texture sharpening, etc.). More info at Howto:Make nice screenshots.

Screenshot of the Month

If you want to participate in the screenshot contest, you can submit your candidate to the this subforum This is a link to the FlightGear forum.. Be sure to see the first post for participation rules. For purposes of convenience and organization, at the end of the month or after 20 entries have been submitted, a new forum topic will be started containing all shots in an easy-to-view layout. The voting will then take place there.

Thanks for reading FlightGear Newsletter January 2024!