FlightGear Newsletter January 2024
We would like to emphasize that the monthly newsletter cannot live without the contributions of FlightGear users and developers. Everyone with a wiki account (free to register) is welcome to contribute to the newsletter. If you know about any FlightGear related news or projects such as for example updated scenery or aircraft, please do feel invited to add such news to the newsletter.
The new Visual Editor makes editing the wiki as simple as using a Word-processor, and even easier than using the forum as you don't even need to know the syntax for a url. Just hit the 'edit' link and start.
The Walker got a flashlight!
In the current development branch, next, the FGData default Walker (used in the C172p and others) got a flashlight. You now can do your Preflight checks in the dark :) To toggle the light, just use the option in the walker menu or the shortcut CTRL+F. It toggles between white, red and off. The light points where you are looking at.
Weather bug fixed
A long standing weather bug regarding the pressure setting in "Fair weather" and "Thnderstorms" presets was fixed. When selecting those weather settings, the actual pressure of the environment was not corresponding to the reported METAR string, resulting in wrong calibration of the altimeter when calibrating it against the reported METAR pressure from the weather GUI.
Gyro based instruments enhancements
Like announced in the December edition of the Newsletter, the gyro driven instruments c++ implementations got enhanced. These enhancements recently arrived in FlightGears next development version and can now be tested in nightlies.
Most importantly, the gyros can now be configured, as well as some errors/limits. The heading-indicator-dg can simulate all gyro errors now, and can optionally be attached to a vacuum system; making it configurable to adapt to a wide range of actual aircraft instrument models and may be some kind of "standard" instrument for the heading indicator.
For details, see: SF Ticket #2839
Also, the wiki documentation for these instruments were updated. Head over to that article to learn how to set the new config options!
Related Software tools and projects
HighAirTrader, an in-game mini game for the Flightgear flight sim based around the concept of transporting goods to different airports, has been released! check it out here!
In the hangar
NEW AIRCRAFT / CAR MODEL
Alot of bugfixes where made, but also new features wait to be explored; amongst them a new tow bar for ground handling, improved autostart feature, improved ground equipment including a new plane cover, and changeable oil type. Check out the release notes!
Also note, that while the 1.12 version is compatible to 2020.4 only (but might work with some bugs in 2020.3).
All aircrafts updated in january
(THANKS to: helijah, octal450, benih, jam007, deltaecho, gijsrooy and sidi762)
- Saab J-35 F Draken
- Robin DR400
- Couzinet 70- Arc en Ciel
- Airspeed A.S.57 Ambassador 2
- Diamond DA 40
- Arup S2
- Mil Mi 24
- Curtiss P-40 Warhawk
- T-45 Goshawk
- Aeroprakt A36 Vulkan
- Beechcraft T6 Texan II
- Pilatus PC 7
- Piper PA 18
- Dassault-Dornier Alphajet
- Henschel Hs P75
- Eurocopter S365 Dauphin
- McDonnell F4 Phantom
- Beechcraft T34A Mentor
Post LTS work
After the 2020.2 release, some work lies ahead to improve the LTS and to help us pave the way for migrating to the OpenGL Core profile - any help would be greatly appreciated.
This may for example include:
- Switching to the OpenGL Core profile:
- Checking that aircraft work with the LTS and documenting any major problems
- Include ffmpeg libraries in Windows and Mac builds, to enable built-in video encoding.
- Cppunit effort and FlightGear Headless (see Testing)
- Deboosting FlightGear
World Scenery 3.0
Aerial (drone) photos for Terrain textures
Wanted: good top-down aerial photos to create textures from to use with the procedural Regional Texturing system. with cameras are ideal. People with access to drones are in a good position to take high-quality photographs.
A particular need as of 2020 is photos of agriculture (farm lands) from different parts of the world.
Good GPLv2 compatible photos suitable for textures are hard to find, and an easy way is for people to take photos of their region. Flightgear's procedural systems can do a lot with less art content, so photo contributions can strongly improve visuals.
Photos of trees for textures
Wanted: good quality photos of different trees and vegetation from various parts of the world. Flightgear's vegetation system can handle multiple layers of trees and bushes.
Strong shadows should be avoided. Each tree should be against a background of a different colour: sky (preferably) , clouds , or buildings. This allows the tree to be separated from the background in a photo-editor like GIMP.
Submissions of labels for craft
Wanted: Submissions of labels (tags) giving a rough description of aircraft - Metadata tags. A quick read of a craft's Wikipedia page will normally be enough to set labels. This info will be searchable from the launcher GUI. For example, filtering craft by propulsion like single-propeller or 4-engine jet craft, or by a manufacturer like Airbus or Grumman, or by speed like supersonic craft, or craft by era like WW2. A list of tags is here - more can be added if needed. To add tags to craft yourself, the tags are stored in the set-xml file.
Windows Package Maintainer
The core team needs help from Windows users able to maintain a good working Windows build. This process already exists to support our Nightly and Release builds, but we are seeking additional help to keep it in good working order. The ability to compile FG from source and some Windows batch scripting is a required skill. If you are willing and able to take up this role, please reach out to James Turner (mailing list), or get in touch via the forum 
FlightGear on Facebook
Since early December 2010, FlightGear has an official Facebook page. If you have a Facebook account please feel free to join the page.
FlightGear on Instagram
In January 2018 the @flightgear_sim Instagram account was brought back to life. If you've got nice screenshots to be featured, feel free to .
FlightGear on FlightSim.com
FlightGear has also a sub-forum on flightsim.com - just like the commercial flight sims. It is an opportunity to showcase what FG can do, get people curious and answer any questions they may have with regard to the software or the project.
|The FlightGear Wiki still needs help for translating it into various languages. If you are interested in making the FlightGear Wiki multilingual, you can start by looking at Help:Translate.
|Le wiki de FlightGear a toujours besoin d'aide pour être traduit en différentes langues. Si vous êtes intéressé par le rendre multilingue, commencez par lire Help:Traduire.
|Das FlightGear Wiki benötigt immer noch Hilfe bei der Übersetzung in verschiedene Sprachen. Wenn Du Interesse daran hast, das FlightGear Wiki mehrsprachig zu machen, dann fang mit dem Help:Übersetzen an.
|De FlightGear Wiki kan nog steed hulp gebruiken bij het vertalen van artikelen. Als je interesse hebt om de wiki meertalig te maken, raden we je aan om een kijkje te nemen bij Help:Vertalen.
|La wiki de FlightGear todavía necesita ayuda para traducirla a varios lenguajes. Si estás interesado en hacer la FlightGear wiki multilingüe, entonces comienza en Help:Traducir.
|La wiki de FlightGear encara necessita ajuda per traduir-la a diverses llengües. Si esteu interessat en fer la wiki de FlightGear multilingüe, llavors comenceu a Help:Traduir.
|A wiki de FlightGear ainda necessita de ajuda para traduzi-la em vários idiomas. Se estás interessado em tornar a wiki de FlightGear multi-lingual, por favor começa em Help:Traduzir.
|FlightGear 百科仍然需要志愿者将其翻译为各种语言。如果你有兴趣让FlightGear百科支持更多语言, 你可以查看 Help:Translate.
If you want some graphic elements for your FlightGear-related site (such as a hangar or YouTube channel), please feel free to visit FlightGear logos for a repository of logos. And if you have some art skills, please don't hesitate to contribute with your own design creations.
The FlightGear project always needs screenshots, which show features that were added since the last release. These should be of good quality, especially in content and technical image properties. It is therefore recommended to use the best viable filter settings (anti-aliasing, texture sharpening, etc.). More info at Howto:Make nice screenshots.
Screenshot of the Month
If you want to participate in the screenshot contest, you can submit your candidate to the . Be sure to see the first post for participation rules. For purposes of convenience and organization, at the end of the month or after 20 entries have been submitted, a new forum topic will be started containing all shots in an easy-to-view layout. The voting will then take place there.
Thanks for reading FlightGear Newsletter January 2024!