UFO from the 'White Project' of the UNESCO
The UFO debuted in September 2002, with FlightGear 0.8.0.
Exported data are written to:
- Object positions E:
- Flightplan N:
Note for Mac: $FG HOME is a hidden directory. To enable viewing of the xml file from the Finder application:
- Choose "Go" from the Finder menu
- Choose "Go to Folder..."
- Key in the folder pathname as given above
- Replace (username) with your Mac user name
- Do not key in
- Click "Go"
- Select the "Export" sub-directory
To import and continue working on previously saved You can later reload the XML file with --config= command-line parameter:
Example for Linux:
In Windows, this is done using the Advanced dialog, found on the last page of the FGRun GUI.
- Click Advanced
- Select General
- Locate the field Config and click ...
- Browse to the ufo-model-export.xml file and click OK.
|PgUp||Fly faster (accelerate)|
|PgDown||Fly slower (decelerate)|
|B+PgUp||Fly backward (hold key)|
|[/]||Decrease/Increase maximum speed (this will help you controlling the UFO that can be too fast sometimes)|
|Home||Hover Up (increase ufo altitude)|
|End||Hover down (decrease ufo altitude)|
|P||Toggle radar panel|
|Mouse Wheel||Hold down to move freely forward, backward and turn left and right while staying at the same altitude. Hold ⇧ Shift to move faster.|
|Mouse Wheel+Mouse Back||Hold down to move freely up, down and sideways without moving forwards or backwards. Hold ⇧ Shift to move faster.|
|G+Mouse Click||Teleport to selected place.|
|Tip If you are using the headtracker add-on, disable it before starting FlightGear when using the UFO to place objects. The ⇧ Shift+= binding for centering the view will interfere with the UFO's binding for showing the Adjust Model dialog.|
|Mouse click||Add model to scenery|
|← Backspace||Remove selected object(s)|
|Alt+Mouse Click||Move selected object(s) to new place. (Linux users may need to disable the built-in "Move window" functionality tied to this key combo)|
|Ctrl + ←/→/↑/↓||Move selected object(s) away/nearer/left/right|
|Ctrl+Mouse Wheel||Move selected object(s) away/nearer/left/right|
|Ctrl+Mouse Wheel+Mouse Back||Move selected object(s) up/down and rotate.|
|M||Toggle marker for active (last selected) object|
|=||open/close adjustment dialog (versions older than 3.0 uses Tab ↹). =) holding Ctrl or ⇧ Shift down makes slider effects coarser/finer.|
|Ctrl+Mouse Click||Select nearest object|
|⇧ Shift+Mouse Click||Add new object to selection|
|⇧ Shift+Ctrl+Mouse Click||Add nearest object to selection|
|Space||Open/Close model selection dialog|
|Ctrl+PgUp/PgDn||Cycle through model list|
|L||Load model file via file selector|
|d||Dump object data to terminal.|
|E||Export object data|
|N||Export flight plan|
If you click on the ground you will place the cursor (Aircraft/ufo/Models/cursor.ac). The cursor is a 3D cross. The size of the cursor is 10 x 10 x 10 m. Each of the 6 arms is 5 meters long. The blue stripes mark 1m, each of the white and red stripes is 10cm long.
Ground material and elevation
|Ctrl+Alt+Mouse Click||A pop-up box will appear showing information about the landclass at that point and the elevation. This information is also output into the console.