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(added cubemap kit picture, partly to make it more obvious there is one.) |
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This process depends on the model setup but it should work for most aircraft with a few tweaks. | This process depends on the model setup but it should work for most aircraft with a few tweaks. | ||
==== Cubemap Kit for Blender ==== | |||
[[File:Als-interior-shadow-blender-instructions.png|320px|How to make an interior cubemap with the cubemap kit]] | |||
See [http://chateau-logic.com/content/flightgear-interior-shadow-cubemap-kit flightgear-interior-shadow-cubemap-kit] for a premade kit to create the cubemap and the .eff sample file to use it. | See [http://chateau-logic.com/content/flightgear-interior-shadow-cubemap-kit flightgear-interior-shadow-cubemap-kit] for a premade kit to create the cubemap and the .eff sample file to use it. | ||
==== Important Notes ==== | |||
<b>Important note:</b> Currently (May 2015) the effect does not deal gracefully with child models included into the main model with offsets and/or rotations because these introduce a different coordinate system in which the shadow does not match. The general idea of a code solution is known, but not implemented. Right now this can only be addressed by explicitly positioning child models in the *.ac file and not using any offsets when including them. | <b>Important note:</b> Currently (May 2015) the effect does not deal gracefully with child models included into the main model with offsets and/or rotations because these introduce a different coordinate system in which the shadow does not match. The general idea of a code solution is known, but not implemented. Right now this can only be addressed by explicitly positioning child models in the *.ac file and not using any offsets when including them. |
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