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(added cubemap kit picture, partly to make it more obvious there is one.) |
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</PropertyList> | </PropertyList> | ||
</syntaxhighlight> | </syntaxhighlight> | ||
There is also a detailed version (utilizing 3d noise and a higher sampling resolution) available. This has to be explicitly requested in a derived effect by overriding the default shader choice with the detailed version, i.e. bu inserting | |||
<syntaxhighlight lang="xml"> | |||
<technique n="4"> | |||
<pass> | |||
<program> | |||
<fragment-shader n="0">Shaders/thrustflame-ALS-detailed.frag</fragment-shader> | |||
</program> | |||
</pass> | |||
</technique> | |||
</syntaxhighlight> | |||
below the parameter section. | |||
=== F-15 Afterburner example image === | === F-15 Afterburner example image === |
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