FlightGear Newsletter December 2016
Development news |
In the hangar |
Contributing |
Development news
ALS chute animation effect
The ALS effect suite has been expanded by an animation effect for parachutes. The effect simulates the deformation of a round parachute under stresses. The chute changes form and behavior depending on how much drag it supplies, and can even be made to go through a plausible series of motions when jettisoned.
Read more on the ALS effect wiki page.
ALS model shader options for glossy surfaces
The model shader has some issues with preserving the colors when using environment reflections. In particular, a white glossy fuselage might appear grey when adding reflections (left). Using the new "grain merge" option, the color can be preserved much better (right).
In addition, the reflection has been augmented by a small-angle configurable Fresnel enhancement.
Read more on the ALS effect wiki page.
In the hangar
Aérospatiale/Westland Gazelle
The FGUK Development team are absolutely ecstatic to be able to announce the release of their Aérospatiale/Westland Gazelle for FlightGear. Encompassing not only the Aérospatiale but also the Westland models with the differences modeled between them, this is a real delight for anyone with an interest in these fantastic helicopters.
More photos on the FGUK Facebook Page
Bobcat Volanti
Bobcat Volanti has been released. It is a fictional helicopter and body is based off GTA Vice City Bobcat.
Community news
Article on FlightSim.com
Thorsten published a very interesting article on FlightSim.com where he describes some features of atmospheric light scattering, including haze, sun phenomena, sunrise, aurora borealis and some aircraft effects. This article also shows some very beautiful screenshots which have been never published anywhere else.
Contributing
Translators required
The FlightGear Wiki still needs help for translating it into various languages. If you are interested in making the FlightGear Wiki multilingual, you can start by looking at Help:Translate. | |
Le wiki de FlightGear a toujours besoin d'aide pour être traduit en différentes langues. Si vous êtes intéressé par le rendre multilingue, commencez par lire Help:Traduire. | |
Das FlightGear Wiki benötigt immer noch Hilfe bei der Übersetzung in verschiedene Sprachen. Wenn Du Interesse daran hast, das FlightGear Wiki mehrsprachig zu machen, dann fang mit dem Help:Übersetzen an. | |
De FlightGear Wiki kan nog steed hulp gebruiken bij het vertalen van artikelen. Als je interesse hebt om de wiki meertalig te maken, raden we je aan om een kijkje te nemen bij Help:Vertalen. | |
La wiki de FlightGear todavía necesita ayuda para traducirla a varios lenguajes. Si estás interesado en hacer la FlightGear wiki multilingüe, entonces comienza en Help:Traducir. | |
La wiki de FlightGear encara necessita ajuda per traduir-la a diverses llengües. Si esteu interessat en fer la wiki de FlightGear multilingüe, llavors comenceu a Help:Traduir. | |
A wiki de FlightGear ainda necessita de ajuda para traduzi-la em vários idiomas. Se estás interessado em tornar a wiki de FlightGear multi-lingual, por favor começa em Help:Traduzir. |
FlightGear logos
If you want some graphic elements for your FlightGear-related site (such as a hangar or YouTube channel), please feel free to visit FlightGear logos for a repository of logos. And if you have some art skills, please don't hesitate to contribute with your own design creations.
Screenshots
The FlightGear project always needs screenshots, which show features that were added since the last release. These should be of good quality, especially in content and technical image properties. It is therefore recommended to use the best viable filter settings (anti-aliasing, texture sharpening, etc.). More info at Howto:Make nice screenshots.
Screenshot of the Month
FlightGear's Screenshot of the Month December 2016 is Morning patrol over Coblenz, November 1944 by Jonathan S.
If you want to participate in the screenshot contest of January 2017, you can submit your candidate to this forum topic. Be sure to see the first post for participation rules. For purposes of convenience and organization, after all the entries have been submitted, a new forum topic will be started containing all shots in an easy-to-view layout. The voting will then take place there. Once the voting has finished, the best screenshot will be presented in the Newsletter edition of January 2017.