Boeing 737-300

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Boeing 737-300
FGAddon
Boeing 737-300 in KLM livery
Boeing 737-300 in KLM livery
Type Airliner
Configuration Narrow-body aircraft, Low wing aircraft
Propulsion Twinjet (Jet aircraft, Twin-engine aircraft)
Manufacturer Boeing
Author(s)
  • David Culp (FDM)
  • Innis Cunningham (3D)
  • Heiko Schulz (3D, Panel)
  • Emmanuel Baranger (3D)
  • e-pilot
  • Skyop
  • Soitanen
FDM JSBSim
--aircraft= 737-300
Status Early production
 FDM Stars-4.png
 Systems Stars-3.png
 Cockpit Stars-3.png
 Model Stars-3.png
Development
 Website The website for the Boeing 737-300 developments.
 Repository The development repository of the Boeing 737-300.
Download Download the Boeing 737-300 aircraft package for the current stable release (2020.3).
Liveries Browse the FlightGear livery database for the Boeing 737-300.
License GPLv3+
This aircraft is NOT available under the GNU GPL 2, the primary license of the FlightGear project. This means that parts cannot be reused in the official FlightGear repositories.

The prototype of the Boeing 737-300 rolled out of the Renton plant on 17 January 1984, and first flew on 24 February 1984. After it received its flight certification on 14 November 1984, USAir received the first aircraft on 28 November. A very popular aircraft, Boeing received 252 orders for it in 1985, and over 1000 throughout its production. The 300 series remained in production until 1999 when the last aircraft was delivered to Air New Zealand on December 17, 1999.

Features in 2.0.0

  • new built fuselage based on free datas from Boeing and free available scale drawings matching now the real dimensions and proportions
  • wings done by Innis Cunningham scaled and textured
  • vstab done by Innis Cunningham scaled and textured
  • better texture mapping and paintkit
  • contrails done with particles based on a script by Zan
  • new wheels done by helijah
  • added thrust reserver by Bertrand Coconnier
  • using generic tyre smoke
  • added pushback
  • added some more contactpoints to the fdm
  • start of an 3d-cockpit
  • fdm refined: pointmasses and locations based on a real 733 Balance and Trim sheet
  • autopilot stable now in all altitudes, every weight and on glideslope until approx. 25-0ft

Development status/Issues/Todo (FGFS 2.0.0)

Outside:

  • wings need still some refinement and UVmapping
  • wheel well area still missing

3d Cockpit:

  • 3d-mainpanel added- needs still a lot of work like adding all instruments, and make them all work correctly (!)
  • add mouse wheel support for turning knobs and dials
  • FMC

Interior

  • better interior needed

General:

  • engine sound in cockpit does not differ from outside engine sound
  • engines can't be turned off

Lights:

  • can't turn off lights
  • cabin lights

External links