8,686
edits
mNo edit summary |
|||
Line 1: | Line 1: | ||
With the ''' | With the '''multiplayer''' function of [[FlightGear]] you are able to see other pilots and vice-versa. This makes it possible to fly in formation, [[Howto: Air-Air Refueling|connect to tankers]] controlled by real people or contact real [[ATC]]ers to ask for landing/takeoff clearence. | ||
Multiplay may cause extreme [[Howto: Improve Framerates|framerate]] drops during loading of aircraft models. Especially heavy models can cause severe lag. Therefore, it is suggested to fly in locations other than [[KSFO]], where there are fewer pilots flying around. | |||
Multiplay may cause extreme [[Howto: Improve Framerates|framerate]] drops during loading of aircraft models. Especially heavy models can cause severe lag. Therefore, it is suggested to fly in locations other than KSFO where there are fewer pilots flying around. | |||
== Servers == | == Servers == | ||
Line 31: | Line 29: | ||
|pigeon | |pigeon | ||
|pigeon | |pigeon | ||
|Only accepts non-US IP addresses. | |Only accepts non-US IP addresses. Use of this server should be avoided when possible. | ||
|- | |- | ||
|mpserver03.flightgear.org | |mpserver03.flightgear.org | ||
Line 131: | Line 129: | ||
Use [http://pigeond.net/flightgear/mpstatus/ this] link to check if the MP servers are online. Locations of the servers are also available at [http://maps.google.nl/maps/ms?hl=nl&ie=UTF8&msa=0&msid=108788649448915642705.000481c029e653a30807c Google Maps]. | Use [http://pigeond.net/flightgear/mpstatus/ this] link to check if the MP servers are online. Locations of the servers are also available at [http://maps.google.nl/maps/ms?hl=nl&ie=UTF8&msa=0&msid=108788649448915642705.000481c029e653a30807c Google Maps]. | ||
If you are interested in hosting your own multiplayer server, you may want to check out [[Howto: Set up a multiplayer server]]. | |||
[[Image:MP_Server.jpg|thumb|300px|[[MPMap]] screenshot]] | [[Image:MP_Server.jpg|thumb|300px|[[MPMap]] screenshot]] | ||
=== Multiplayer Map === | === Multiplayer Map === | ||
{{Main article|MPMap}} | {{Main article|MPMap}} | ||
There is a very nice online map which displays the location of online pilots at [http://mpmap01.flightgear.org mpmap01] and/or [http://mpmap02.flightgear.org mpmap02]. | There is a very nice online map which displays the location of online pilots at [http://mpmap01.flightgear.org mpmap01] and/or [http://mpmap02.flightgear.org mpmap02]. You will also find this useful to check that you are successfully connecting to the server. | ||
== Using the Windows launcher / fgrun == | == Using the Windows launcher / fgrun == | ||
Line 143: | Line 143: | ||
#Click run and you'll soon be flying with other pilots! | #Click run and you'll soon be flying with other pilots! | ||
To confirm that it's working, you can go to the multiplayer map at; http://mpmap02.flightgear.org/ (in Hong Kong). | To confirm that it's working, you can go to the multiplayer map at; http://mpmap02.flightgear.org/ (in Hong Kong). You will notice chat messages that say "Hello" indicating pilots that are online and then as they join. You may wish to use a different server (i.e. "Hostname" entry). | ||
You will | |||
You may wish to use a different server (i.e. "Hostname" entry) | |||
For more advanced settings, the <tt>Advanced > Network</tt> tab can be opened. You are able to remove the in or out lines only through this method for example. | For more advanced settings, the <tt>Advanced > Network</tt> tab can be opened. You are able to remove the in or out lines only through this method for example. | ||
Line 165: | Line 163: | ||
--multiplay=in,10,,5000 | --multiplay=in,10,,5000 | ||
''If you are using fgrun, please note that fgrun expects you to enter a valid (non-loopback, i.e. not 127.0.0.1) IP address or hostname for the local network interface. | ''If you are using fgrun, please note that fgrun expects you to enter a valid (non-loopback, i.e. not 127.0.0.1) IP address or hostname for the local network interface.'' | ||
'' | |||
Check [http://fgfs.i-net.hu/modules/fgtracker/ this page] to see whether your callsign is already in use or not. Do not pick a callsign that is already used, as that will create problems! | Check [http://fgfs.i-net.hu/modules/fgtracker/ this page] to see whether your callsign is already in use or not. Do not pick a callsign that is already used, as that will create problems! | ||
=== Now, going more slowly for those who are completely lost... === | === Now, going more slowly for those who are completely lost... === | ||
Try the above first, and if it doesn't work, read on. | Try the above first, and if it doesn't work, read on. | ||
Line 219: | Line 215: | ||
== Coping with abusive behaviour == | == Coping with abusive behaviour == | ||
Should you become victim of abusive or annoying behaviour by any pilot you have option to ignore him or her. To activate the ignore function open the Network->"Pilot list" dialog and click the ignore button next to the pilot's call sign. In FlightGear 2.0.0 this will prevent chat messages from the ignored pilot from appearing and in FlightGear GIT of 21 May 2010 and later it will additionally prevent his aircraft from appearing. | Should you become victim of abusive or annoying behaviour by any pilot you have option to ignore him or her. To activate the ignore function open the Network->"Pilot list" dialog and click the ignore button next to the pilot's call sign. In FlightGear 2.0.0 this will prevent chat messages from the ignored pilot from appearing and in FlightGear GIT of 21 May 2010 and later it will additionally prevent his aircraft from appearing. | ||
Line 225: | Line 220: | ||
==Related content== | ==Related content== | ||
* [[FlightGear Multiplayer Server]] | |||
* [[Howto: Set up a multiplayer server]] | * [[Howto: Set up a multiplayer server]] | ||
* [[ | * [[Multiplayer protocol]] | ||
[[Category:Howto|Multiplayer]] | [[Category:Howto|Multiplayer]] |