FlightGear Newsletter March 2010: Difference between revisions

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m (Matt, please have a look at my edits, before shouting. As you can see, no text was removed, just slightly adapted, so the links work and interwiki links are where they belong.)
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*[http://www.youtube.com/watch?v=wYb1Vy-uTS0 Urban effect]
*[http://www.youtube.com/watch?v=wYb1Vy-uTS0 Urban effect]
*[http://www.youtube.com/watch?v=t7OeU80vtR8 Urban sunrise to sunset]
*[http://www.youtube.com/watch?v=t7OeU80vtR8 Urban sunrise to sunset]
Given the increasing importance of shaders in FlightGear, there is now a also new wiki page collecting links to tutorials about [[GLSL Shader Programming Resources|GLSL Shader Programming]] to help FlightGear contributors develop their own shaders. If you have any useful links to contribute, please do feel free to add these to this list.
For FlightGear specific issues, you will want to refer back to [[Howto: Shader Programming in FlightGear]] which is currently work in progress and is meant to cover the FlightGear specifics of GLSL programming. So if you have any questions that are specific to GLSL use in FlightGear, please make sure to add these to the list of topics that shall be covered.


[[File:map1.png|thumb|250px|Basic [[map]] display.]]
[[File:map1.png|thumb|250px|Basic [[map]] display.]]
===Map Dialog===
===Map Dialog===
James is working on a GUI navigational map, which shows information from the GPS and navigation/airport database in a dialog box - similar to the map windows in other flight-simulators. In its current form this is not meant to render terrain like in [[Atlas]], but instead shows a navigational display (ND) which is already useful for quickly finding a nearby airport or navaid, and for graphically showing waypoints from a route. The code is also a test platform for creating in-panel "glass cockpit"-style displays using similar technology in the near future, and it's already possible to switch the map to show the aircraft track (from the GPS) heading 'up' the screen. In the mode the map can be used as simple navigation display, to stay on a route or align with a localizer.
James is working on a GUI navigational map, which shows information from the GPS and navigation/airport database in a dialog box - similar to the map windows in other flight-simulators. In its current form this is not meant to render terrain like in [[Atlas]], but instead shows a navigational display (ND) which is already useful for quickly finding a nearby airport or navaid, and for graphically showing waypoints from a route. The code is also a test platform for creating in-panel "glass cockpit"-style displays using similar technology in the near future, and it's already possible to switch the map to show the aircraft track (from the GPS) heading 'up' the screen. In the mode the map can be used as simple navigation display, to stay on a route or align with a localizer.
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