HDR Pipeline: Difference between revisions

Jump to navigation Jump to search
no edit summary
No edit summary
No edit summary
Line 93: Line 93:
* Make life easier for aircraft developers when it comes to supporting both ALS and HDR. Give proper guidelines on how to develop an aircraft for HDR using modern PBR conventions.
* Make life easier for aircraft developers when it comes to supporting both ALS and HDR. Give proper guidelines on how to develop an aircraft for HDR using modern PBR conventions.
* Create a new particle system that can use custom shaders.
* Create a new particle system that can use custom shaders.
* Add support for texture animations.


== References ==
== References ==
354

edits

Navigation menu