HDR Pipeline: Difference between revisions

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* Add proper support for osgText.
* Add proper support for osgText.
* Make life easier for aircraft developers when it comes to supporting both ALS and HDR. Give proper guidelines on how to develop an aircraft for HDR using modern PBR conventions.
* Make life easier for aircraft developers when it comes to supporting both ALS and HDR. Give proper guidelines on how to develop an aircraft for HDR using modern PBR conventions.
* Integrate the fog and aerosols system with [[local weather]].
* Create a new particle system that can use custom shaders.
* Create a new particle system that can use custom shaders.
* Add support for texture animations.
* Add support for texture animations.
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