Modeling - Wings 3D
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Anecdotally, "Wings" in Wings 3D has nothing to do with it being specific to modeling aircraft or anything of that sort. Rather, it refers to 'winged edge topography' which is a part of the mathematics used to describe the models created within the software. This means that the model must always be a closed solid, which works well for it's box modeling creation methods. It does provide a loophole for closed solids via the _hole_ material. You can find out more via the FAQ link below.
Using Wings 3D for FlightGear Model Creation
Model in Wings 3D → Export as .obj → Import .obj in Blender → Export as .ac from Blender.
Scaling: Wings uses arbitrary units for dimensions.
Happily this works out as: 1 Wings 3D unit = 1 Blender Unit = 1 Meter in AC3D.
Note that you should make sure the scaling factor is set to 1.0 during import/export.
Wings 3D FAQ: FAQ page at Wings Developer Forum
Wings 3D Tutorials:
- Aircraft Specific:
- To be determined...