User:Psadro gm

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My first project is a learning exercise with Terragear. I am attempting to allow texture maps to follow line data (such as roads and streams).

  • TerraGear support for Draping could be used to solve a myriad of issues from airport linear features rising above or sinking into pavements, level of detail issues with vector data, and even transitions between landclass shapes.
  • Experimental terrain generation with GRASS project is on hold. I want to still use terragear toolchain, and hopefully be able to place most of the work in shared libraries I can link to when writing the grass / qgis plugins