Modelling guidelines: Difference between revisions

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Undo revision 78754 by Legoboyvdlp (talk)
(Compressing)
(Undo revision 78754 by Legoboyvdlp (talk))
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== Texturing guidelines ==
== Texturing guidelines ==
*Try compressing textures. We recommend www.compresspng.com / www.compressjpg.com, which can give results of up to -50% image size loss, resulting in slightly better Frame Rates.
*Combine as many parts of a single Model to a single texture as you can - the maximum texture size is 4096 x 4096 pixels.
*Combine as many parts of a single Model to a single texture as you can - the maximum texture size is 4096 x 4096 pixels.
*Do not assign multiple textures to the same Object/Mesh. The Object will be split so as to have a single texture/Mesh.
*Do not assign multiple textures to the same Object/Mesh. The Object will be split so as to have a single texture/Mesh.
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