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Legoboyvdlp (talk | contribs) (Compressing) |
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== Texturing guidelines == | == Texturing guidelines == | ||
*Try compressing textures. We recommend www.compresspng.com / www.compressjpg.com, which can give results of up to -50% image size loss, resulting in slightly better Frame Rates. | |||
*Combine as many parts of a single Model to a single texture as you can - the maximum texture size is 4096 x 4096 pixels. | *Combine as many parts of a single Model to a single texture as you can - the maximum texture size is 4096 x 4096 pixels. | ||
*Do not assign multiple textures to the same Object/Mesh. The Object will be split so as to have a single texture/Mesh. | *Do not assign multiple textures to the same Object/Mesh. The Object will be split so as to have a single texture/Mesh. | ||
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