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(→Livery texture aspect ratio: Thanks for the explanation) |
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: You'll probably get an overly stretched texture (since pixels will beno longer "squares", as in the most likely ideal original mapping), but it is not impossible or principally wrong ;-) | : You'll probably get an overly stretched texture (since pixels will beno longer "squares", as in the most likely ideal original mapping), but it is not impossible or principally wrong ;-) | ||
: [[User:Gijs|Gijs]] ([[User talk:Gijs|talk]]) 16:53, 8 August 2014 (UTC) | : [[User:Gijs|Gijs]] ([[User talk:Gijs|talk]]) 16:53, 8 August 2014 (UTC) | ||
:: Thanks for the explanation. | |||
:: —[[User:Johan G|Johan G]] ([[User_talk:Johan_G|Talk]] | [[Special:Contributions/Johan_G|contribs]]) 18:58, 8 August 2014 (UTC) |