Howto:Multiplayer: Difference between revisions

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Where portnumber is usually 5000 and your.ip.address is the ip address of the network interface being used by FG to connect to the server - even if that's a local 192.168 type address.  Please note that although this limitation has been removed in the most recent versions of the FG server; you should still specify a valid (non-loopback, i.e. not 127.0.0.1) IP address to keep the FG client happy.
Where portnumber is usually 5000 and your.ip.address is the ip address of the network interface being used by FG to connect to the server - even if that's a local 192.168 type address.  Please note that although this limitation has been removed in the most recent versions of the FG server; you should still specify a valid (non-loopback, i.e. not 127.0.0.1) IP address to keep the FG client happy.
With the latest FlightGear (at least with OSG), you can also leave your.ip.address blank. FlightGear will then listen on all network interfaces:
    --multiplay=in,10,,5000


== Now, going more slowly for those who are completely lost... ==
== Now, going more slowly for those who are completely lost... ==
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