Howto:Multiplayer: Difference between revisions

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With the '''multiplayer''' function of [[FlightGear]] you are able to see other pilots and vice-versa. This makes it possible to fly in formation, [[Howto: Air-Air Refueling|connect to tankers]] controlled by real people or contact real [[ATC]]ers to ask for landing/takeoff clearence.
With the '''multiplayer''' function of [[FlightGear]] you are able to see other pilots and vice-versa. This makes it possible to fly in formation, [[Howto: Air-Air Refueling|connect to tankers]] controlled by real people or contact real [[air traffic control]]lers to ask for landing/takeoff clearence.


Multiplay may cause extreme [[Howto: Improve Framerates|framerate]] drops during loading of aircraft models. Especially heavy models can cause severe lag. Therefore, it is suggested to fly in locations other than [[KSFO]], where there are fewer pilots flying around.
Multiplay may cause extreme [[Howto: Improve Framerates|framerate drops]] during loading of aircraft models. Especially heavy models can cause severe lag. Therefore, it is suggested to fly in locations other than San Francisco's [[KSFO]], where there are fewer pilots flying around.


== Servers ==
== Servers ==
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|Offline
|Offline
|}
|}
* Information as at 2012-11-17
''Information as at 2012-11-17''


Use [http://mpserver16.flightgear.org/ this], [http://mpmap01.flightgear.org/mpstatus/ this] or [http://flightgear.mxchange.org/mpstatus/ this] link to check if the MP servers are online. As of FlightGear 2.10.0, the in-sim dialog only displays servers that are available.


Use [http://mpserver16.flightgear.org/ this], [http://mpmap01.flightgear.org/mpstatus/ this] or [http://flightgear.mxchange.org/mpstatus/ this] link to check if the MP servers are online. Locations of the servers are also available at [http://goo.gl/maps/jBwUd Google Maps].
Geographic locations of the servers are also available at [http://goo.gl/maps/jBwUd Google Maps].


If you are interested in hosting your own multiplayer server, you may want to check out [[Howto: Set up a multiplayer server]].
If you are interested in hosting your own multiplayer server, you may want to check out [[Howto: Set up a multiplayer server]].
=== Multiplayer map ===
[[File:MP_Server.jpg|thumb|300px|[[MPMap]] screenshot]]
[[File:MP_Server.jpg|thumb|300px|[[MPMap]] screenshot]]
=== Multiplayer Map ===
{{Main article|MPMap}}
{{Main article|MPMap}}


There is a very nice online map which displays the location of online pilots at [http://mpmap01.flightgear.org mpmap01] and/or [http://mpmap02.flightgear.org mpmap02]. You will also find this useful to check that you are successfully connecting to the server.
There is a very nice online map which displays the location of online pilots at [http://mpmap01.flightgear.org mpmap01] and/or [http://mpmap02.flightgear.org mpmap02]. You will also find this useful to check that you are successfully connecting to the server.


== Multiple connections per computer ==
== Getting online ==
It is possible to run multiple FlightGear instances on a single computer and connect them all to the multiplayer network. However, this requires some extras to keep in mind:
As of FlightGear 2.4.0, multiplayer settings can be accessed via the in-sime Multiplayer menu. This is by far the easiest way to get online, but in some cases the methods mentioned below may be prefered.
* both instances use the same out-port.
* one instance uses in port=5001, the other port 5002.
* and of course should both instances have unique callsigns.


== Using the Windows launcher / FGRun ==
=== Using the Windows launcher / FGRun ===
[[File:Multiplayer.jpg|thumb|300px|Multiplayer options in [[FlightGear Wizard|FG Launcher]]]]
[[File:Multiplayer.jpg|thumb|300px|Multiplayer options in [[FlightGear Wizard|FG Launcher]]]]
# Select your [[aircraft]] and starting airport as normal in [[FlightGear Launch Control|FGRun]].
# Select your [[aircraft]] and starting airport as normal in [[FlightGear Launch Control|FGRun]].
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For more advanced settings, the <tt>Advanced > Network</tt> tab can be opened. You are able to remove the in or out lines only through this method for example.
For more advanced settings, the <tt>Advanced > Network</tt> tab can be opened. You are able to remove the in or out lines only through this method for example.


== Using fgfs from the command line ==
=== Using fgfs from the command line ===
First, for those who are very impatient and have a vague idea about what they're doing, the basic arguments to pass to fgfs for multiplayer are these;
First, for those who are very impatient and have a vague idea about what they're doing, the basic arguments to pass to fgfs for multiplayer are these;


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Check [http://fgfs.i-net.hu/modules/fgtracker/ this page] to see whether your callsign is already in use or not. Do not pick a callsign that is already used, as that will create problems!
Check [http://fgfs.i-net.hu/modules/fgtracker/ this page] to see whether your callsign is already in use or not. Do not pick a callsign that is already used, as that will create problems!


=== Now, going more slowly for those who are completely lost... ===
==== Now, going more slowly for those who are completely lost... ====
Try the above first, and if it doesn't work, read on.
Try the above first, and if it doesn't work, read on.


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If it's still just not working for you, ask nicely on the [[FlightGear IRC channel]] and someone should be able to assist.
If it's still just not working for you, ask nicely on the [[FlightGear IRC channel]] and someone should be able to assist.


== Multiplayer Chat ==
== Multiple connections per computer ==
It is possible to run multiple FlightGear instances on a single computer and connect them all to the multiplayer network. However, this requires some extras to keep in mind:
* both instances use the same out-port.
* one instance uses in port=5001, the other port 5002.
* and of course should both instances have unique callsigns.
 
== Multiplayer chat ==
{{Main article|Chat Menu}}
{{Main article|Chat Menu}}


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== Coping with abusive behaviour ==
== Coping with abusive behaviour ==
Should you become victim of abusive or annoying behaviour by any pilot you have option to ignore him or her. To activate the ignore function open the Network->"Pilot list" dialog and click the ignore button next to the pilot's call sign. In FlightGear 2.0.0 this will prevent chat messages from the ignored pilot from appearing and in FlightGear GIT of 21 May 2010 and later it will additionally prevent his aircraft from appearing.
Should you become victim of abusive or annoying behaviour by any pilot you have option to ignore him or her. To activate the ignore function open the Multiplayer > Pilot list dialog and click the ignore button next to the pilot's call sign. As of FlightGear 2.0.0 this will prevent chat messages from the ignored pilot from appearing and in FlightGear 2.4.0 and later it will additionally prevent his aircraft from appearing.
 
'''NOTE:''' The ignore function is supported by FlightGear 2.0.0 or later.


== Related content ==
== Related content ==
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* [[Howto: Set up a multiplayer server]]
* [[Howto: Set up a multiplayer server]]
* [[Multiplayer protocol]]
* [[Multiplayer protocol]]
[[Category:Multiplayer]]
[[Category:Howto|Multiplayer]]
[[de:Howto: Multiplayer]]
[[de:Howto: Multiplayer]]
[[es:Howto: Multijugador]]
[[es:Howto: Multijugador]]
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[[nl:Howto: Multiplayer]]
[[nl:Howto: Multiplayer]]
[[pl: Konfiguracja trybu multiplayer]]
[[pl: Konfiguracja trybu multiplayer]]
[[Category:Multiplayer]]
[[Category:Howto|Multiplayer]]

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