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== Interview with a contributor ( | == Interview with a contributor (Christian Schmitt) == | ||
''In each edition we have an interview with a contributor. Suggestions for possible questions are available on [[interview questions]], you are invited to come up with new questions and interview ideas obviously! Anyone is free to write an interview (with him-/herself or others) for next month's newsletter! If you'd like to help interview a contributor or get interviewed, please do consider adding yourself to the [[list of interview volunteers]]! To keep this going and less awkward, we are currently trying to come up with the convention that former interviewees become next month's interviewers.'' | ''In each edition we have an interview with a contributor. Suggestions for possible questions are available on [[interview questions]], you are invited to come up with new questions and interview ideas obviously! Anyone is free to write an interview (with him-/herself or others) for next month's newsletter! If you'd like to help interview a contributor or get interviewed, please do consider adding yourself to the [[list of interview volunteers]]! To keep this going and less awkward, we are currently trying to come up with the convention that former interviewees become next month's interviewers.'' | ||
* How long have you been involved in FlightGear? | * How long have you been involved in FlightGear? | ||
Acording to my mail correspondence it must have been in 2007/2008 when I became an active part. I was unsatisfied with the state of EDDF in the FG scenery (no buildings, lightpoles everywhere), so I teamed up with a guy who had already started some work there. I ended up creating all of the terminal buildings and improving the airport layout. In those days, noone was flying there. This changed in the months afterwards, which was a big boost of motivation, too. | |||
* What are your major interests in FlightGear? | * What are your major interests in FlightGear? | ||
My main interest is clearly the scenery and technology connected with it, like GIS. I started to create some custom scenery, like Helgoland, and after I was granted direct access to the mapserver database, I was able to proxy-commit other peoples work, which followed. IMHO, the best FDM or aircraft models are useless if you don't have a nice place to fly, takeoff and land :) So this area is what motivates me the most. | |||
* What project are you working on right now? | * What project are you working on right now? | ||
* What do you plan on doing in the future? | * What do you plan on doing in the future? | ||
* Are you happy with the way the FlightGear project is going? | * Are you happy with the way the FlightGear project is going? | ||
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More questions are being collected here: [[Interview questions]]. | More questions are being collected here: [[Interview questions]]. | ||
Stay tuned for next month's interview, featuring FlightGear contributor XXXXXXXX | Stay tuned for next month's interview, featuring FlightGear contributor XXXXXXXX | ||
== Snapshot releases == | == Snapshot releases == |
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