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161 bytes added ,  20:32, 4 April 2011
m
Small update
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| writtenin            = C++ (Qt)
 
| writtenin            = C++ (Qt)
 
| os                    = Windows (Linux, Mac OS X)
 
| os                    = Windows (Linux, Mac OS X)
| website = http://gitorious.org/terragear/terrageargui/
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| website = http://gitorious.org/terragear-addons/terrageargui/
 
}}
 
}}
 
The '''GUI''' tool for '''[[TerraGear]]''' allows people to create [[scenery]] for [[FlightGear]] without using commandlines.
 
The '''GUI''' tool for '''[[TerraGear]]''' allows people to create [[scenery]] for [[FlightGear]] without using commandlines.
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# Set the TerraGear directory, in which you'll find ogr-decode, fgfs-construct etc. TerraGear must be downloaded/build seperatly from the GUI!
 
# Set the TerraGear directory, in which you'll find ogr-decode, fgfs-construct etc. TerraGear must be downloaded/build seperatly from the GUI!
 
# Set the project's directory. In this directory, all project related stuff will be stored throughout the process. You best choose an empty directory specific to your project.
 
# Set the project's directory. In this directory, all project related stuff will be stored throughout the process. You best choose an empty directory specific to your project.
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# Set your FlightGear's root ([[$FG_ROOT]]). This is used to retrieve the list of available terrain materials.
    
=== HGT chop ===
 
=== HGT chop ===
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'''Warning: *_landmass MUST be mapped onto the material Default.'''  
 
'''Warning: *_landmass MUST be mapped onto the material Default.'''  
   −
You can delete shapefiles and materials from the lists by double-clicking on them.
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You can delete shapefiles and materials from the lists by double-clicking on them. A single click on a material will allow you to edit it; to create custom materials that are not (yet) in materials.xml (do note that FlightGear will apply the default material to those landclasses, untill you create the material in materials.xml!).
    
=== FGFS Construct ===
 
=== FGFS Construct ===
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The GUI is currently undergoing a complete rebuild and re-written in [http://qt.nokia.com Qt]. This will allow us to build the GUI on multiple OSes (Mac OS X, UNIX, Windows).
 
The GUI is currently undergoing a complete rebuild and re-written in [http://qt.nokia.com Qt]. This will allow us to build the GUI on multiple OSes (Mac OS X, UNIX, Windows).
   −
The current source code can be retrieved [http://gitorious.org/terragear/terrageargui/ from Gitorious].
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The current source code can be retrieved [http://gitorious.org/terragear-addons/terrageargui/ from Gitorious].
    
Feel free to add feature requests and/or bug reports.
 
Feel free to add feature requests and/or bug reports.
    
=== Requested features ===
 
=== Requested features ===
* Creating automatically all needed folders for shapefiles and the decoded ones. This includeds automated decoding all shapefiles in a directory.
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* Maybe error reports possible? So you get a message when a certain file isn't found, or a certain path isn't set.
* Maybe error reports possible? So you get a message when a certain file isn't found, or a certain path isn't set. Right now it only appears in the console, but it's hard to read the fast scrolling text.
      
[[Category:Scenery enhancement]]
 
[[Category:Scenery enhancement]]
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[[Category:Software]]

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