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(Factor of View) |
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setprop(tower ~ "/altitude-ft", 6.5 + MtoFT * click_pos.alt()); | setprop(tower ~ "/altitude-ft", 6.5 + MtoFT * click_pos.alt()); | ||
== Factor of View (FoV) == | |||
You can change this by pressing X/x-key or using the Mouse-wheel in View-mode. | |||
The FoV is per default set to 55 (degrees). | |||
Increasing the Factor you get wide angle up to 120 degrees. That's interesting as it covers a whole part of the scenery but also seems to make Objects appear far away. So use it for showing large parts of sceneries, or long Aircrafts etc... | |||
Decreasing the Factor you get a narrow angle and a Zoom-Effect. This means you can take fa away objects close to you. An interesting effect is, that it also makes the background more "dense". | |||
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