Howto:Make nice screenshots: Difference between revisions

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-Chase View with jaw: also chasing the aircraft, but the virtual camera doesn't turn with the aircraft.  
-Chase View with jaw: also chasing the aircraft, but the virtual camera doesn't turn with the aircraft.  
Try and switch between them to see what you more like. (I prefer Chase view). Play with position of the camera. As an example if the aircraft is turning and banking make shot from the wing to the aircraft to the ground. Or approaching the rwy from behind the aircraft.
Try and switch between them to see what you more like. (I prefer Chase view). Play with position of the camera. As an example if the aircraft is turning and banking make shot from the wing to the aircraft to the ground. Or while approaching the rwy from behind the aircraft.


'''Ground to Air'''
'''Ground to Air'''
For this we use the Tower view. This assumes that the virtual camera is on the Airport Tower, ca. 30m above the airport level. Yopu can choose via the Menu which airport is used. That's nice, but limited.
For this we use the Tower view and Tower View look from. This assumes that the virtual camera is on the Airport Tower, ca. 30ft above the airport level. You can choose via the Menu which airport is used. That's nice, but limited.


Anders Gidenstam made a nice little helping nasalscript, with you can choose the tower position on the ground via mouse-click.
Anders Gidenstam made a nice little helping nasalscript, with you can choose the tower position on the ground via mouse-click.
You can grab it [http://www.gidenstam.org/FlightGear/misc/place_tower.xml here]. Copy the code between the <property-list>-tags and put in somewhere of your preferences.xml.
You can grab it [http://www.gidenstam.org/FlightGear/misc/place_tower.xml here]. Copy the code between the <property-list>-tags and put in somewhere of your preferences.xml. Now with  Ctr + LMB-Click somewhere on the scenery you can set the Tower-view position. It is still ca. 30ft above the airport level- assuming you are virtual walking in the scenery, you can change the line
 
setprop(tower ~ "/altitude-ft", 30 + MtoFT * click_pos.alt());               
 
to
 
setprop(tower ~ "/altitude-ft", 6.5 + MtoFT * click_pos.alt());
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