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* Generate scenery includes data removed from the shapefiles. If you are editing shapefiles, you need to delete the appropriate work subdirectory before running shape-decode. Otherwise your changes will be in addition to those already present. | * Generate scenery includes data removed from the shapefiles. If you are editing shapefiles, you need to delete the appropriate work subdirectory before running shape-decode. Otherwise your changes will be in addition to those already present. | ||
* All the scenery is flat and at sea-level. Typically this is because you didn't include any elevation data in your fgfs-construct command. Make sure there's a STRM-30 directory included in the command-line. | * All the scenery is flat and at sea-level. Typically this is because you didn't include any elevation data in your fgfs-construct command. Make sure there's a STRM-30 directory included in the command-line. | ||
* All terrain copies the material of a certain shapefile. You have probably forgotten to put each of the downloaded shapefiles in a seperate directory inside the Data/shapefiles directory. | |||
{{Terra}} | {{Terra}} | ||
[[Category:Scenery enhancement]] | [[Category:Scenery enhancement]] |