HDR Pipeline: Difference between revisions

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== TODO List ==
== TODO List ==


* Fix depth precision issues. This will involve using a reversed depth buffer.
* Add support for [[procedural texturing]] in the WS 3.0 shaders.
* Add support for [[procedural texturing]] in the WS 3.0 shaders.
* Add shaders for scenery lights.
* Add shaders for scenery lights.
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