HDR Pipeline: Difference between revisions

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* Fix random buildings crashing on some systems. Hopefully this will probably go away by itself once we switch to the core profile.
* Fix random buildings crashing on some systems. Hopefully this will probably go away by itself once we switch to the core profile.
* Create a new particle system that can use custom shaders.
* Create a new particle system that can use custom shaders.
* Opacity map for environment map. This would allow for more realistic reflections inside the cockpit. We block light coming from everywhere except the windows.


== References ==
== References ==
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