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* Make life easier for aircraft developers when it comes to supporting both ALS and HDR. Give proper guidelines on how to develop an aircraft for HDR using modern PBR conventions. | * Make life easier for aircraft developers when it comes to supporting both ALS and HDR. Give proper guidelines on how to develop an aircraft for HDR using modern PBR conventions. | ||
* Integrate the fog and aerosols system with [[local weather]]. | * Integrate the fog and aerosols system with [[local weather]]. | ||
* Create a new particle system that can use custom shaders. | |||
== References == | == References == | ||
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