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== TODO List == | |||
* Fix depth precision issues. This will involve using a reversed depth buffer. | |||
* Add support for [[procedural texturing]] in the WS 3.0 shaders. | |||
* Add shaders for scenery lights. | |||
* Fix random buildings crashing on some systems. Hopefully this will probably go away by itself once we switch to the core profile. | |||
* Add proper support for osgText. | |||
* Make life easier for aircraft developers when it comes to supporting both ALS and HDR. Give proper guidelines on how to develop an aircraft for HDR using modern PBR conventions. | |||
* Integrate the fog and aerosols system with [[local weather]]. | |||
== References == | == References == | ||
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