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(→Map: more freshing out) |
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=== createTransform === | === createTransform === | ||
createTransform creates a new matrix on top of the existing matrix stack. A while ago I've added an example for a HUD built using the Canvas to the wiki: | createTransform creates a new matrix on top of the existing matrix stack. A while ago I've added an example for a HUD built using the Canvas to the wiki: [[Canvas HUD]] | ||
It doesn't use SVG but manually creates everything instead. As loading an SVG should basically do the same than handcrafting icons there shouldn't be much of a difference. | It doesn't use SVG but manually creates everything instead. As loading an SVG should basically do the same than handcrafting icons there shouldn't be much of a difference. | ||