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{{note|Modern versions of Blender (2.5+) no longer natively support the [[AC3D file format]], FlightGear's most common 3D format. See [[Howto:Working with the AC3D file format in Blender]] for information on using Blender add-ons.}} | |||
{{Infobox Software | |||
|title = Blender | |||
|logo = blender_logo.png | |||
|logosize = 200px | |||
|image = Cessna_172P_Model_in_Blender.png | |||
|alt = The Cessna 172P Model loaded into Blender | |||
|developedby = Blender Foundation | |||
|initialrelease = January 2, 1994 | |||
|latestrelease = 2.83.5 | |||
|writtenin = C, C++, and Python | |||
|os = Windows and UNIX-like systems</ref> | |||
|platform = Cross-platform | |||
|developmentstatus = Active (1994-present) | |||
|type = 3D Modelling Software | |||
|license = [[GNU General Public License]] | |||
|website = https://blender.org/ | |||
}} | |||
'''Blender''' is a open source 3D content creation suite available for all major operating systems under the [[GNU General Public License]] and available for free. <sup>[http://www.blender.org/]</sup> Many [[FlightGear]] developers use Blender, and there are a lot of articles on the FlightGear Wiki about using it. | '''Blender''' is a open source 3D content creation suite available for all major operating systems under the [[GNU General Public License]] and available for free. <sup>[http://www.blender.org/]</sup> Many [[FlightGear]] developers use Blender, and there are a lot of articles on the FlightGear Wiki about using it. | ||
== Related content == | == Related content == |
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