Howto:Make an aircraft: Difference between revisions

Jump to navigation Jump to search
Stub, please enhance
(Stub, please enhance)
Line 1: Line 1:
{{stub}}
There are many things required to develop an aircraft for [[FlightGear]]. The data created during development results in many files, which are stored in directory of files (see [[file formats]]). How an aircraft can be used depends on the license;GPL aircraft can be places on [[CVS]], while non-free may be distributed via 3rd party [[FlightGear hangars]].  
There are many things required to develop an aircraft for [[FlightGear]]. The data created during development results in many files, which are stored in directory of files (see [[file formats]]). How an aircraft can be used depends on the license;GPL aircraft can be places on [[CVS]], while non-free may be distributed via 3rd party [[FlightGear hangars]].  


Line 10: Line 12:


Developing textures is often done in a 2D graphics program such as [[GIMP]], while sounds are often borrowed from other GPL FlightGear aircraft.
Developing textures is often done in a 2D graphics program such as [[GIMP]], while sounds are often borrowed from other GPL FlightGear aircraft.


==The -set.xml file==
==The -set.xml file==

Navigation menu