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| [[Image:OV10A-NASA-in-action.jpg|thumb|right|270px|NASA OV-10 in FlightGear 1.0]] | | [[Image:OV10A-NASA-in-action.jpg|thumb|right|270px|NASA OV-10 in FlightGear 1.0]] |
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| '''FlightGear''' flight simulator is a sophisticated free, completely open-source flight simulator framework, created by volunteers of the FlightGear project. | | '''FlightGear''' flight simulator is a sophisticated free, completely open-source flight simulator framework, created by volunteers of the FlightGear project. |
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| The project was started in 1996, with the first release in 1997. The latest public release is [[FlightGear 1.0 feature showcase|1.0.0]] in December 2007, with specific builds for a variety of operating systems including Microsoft Windows (Win 32), Mac OS X, Linux, IRIX, and Solaris. (see '''[http://www.flightgear.org/Downloads/ FlightGear Download Central]''') | | The project was started in 1996, with the first release in 1997. The latest public release is [[FlightGear 1.0 feature showcase|1.0.0]] in December 2007, with specific builds for a variety of operating systems including Microsoft Windows (Win 32), Mac OS X, Linux, IRIX, and Solaris. ([http://www.flightgear.org/Downloads/ FlightGear Download Central]) |
| | |
| Released under the terms of the [[GNU General Public License]], FlightGear is free software. Flightgear is mostly written in C++ with some in C programming languages. [http://www.linuxdevcenter.com/pub/a/linux/2003/12/11/flightgear.html]
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| | Released under the terms of the [[GNU General Public License]], FlightGear is free software. Flightgear is mostly written in C++ with some in C programming languages. |
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| ==History== | | ==History== |
| | | ===Beginnings (1996-1997)=== |
| ===Beginnings: 1996, 1997=== | |
| Development formally started in the late-1990s with an online proposal and code being written in 1996, but using custom 3D graphics code. Development of an OpenGL based version was spearheaded by Curtis Olsen starting in 1997, after the initial start in 1996. A large community response lead to many contributing to the project from its start in late '90s up to the present. | | Development formally started in the late-1990s with an online proposal and code being written in 1996, but using custom 3D graphics code. Development of an OpenGL based version was spearheaded by Curtis Olsen starting in 1997, after the initial start in 1996. A large community response lead to many contributing to the project from its start in late '90s up to the present. |
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| FlightGear has been used in a range of projects in academia and industry. | | FlightGear has been used in a range of projects in academia and industry. |
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| ==Software==
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| The simulation engine in FlightGear is called [[SimGear]]. It is used both as an end-user application and in academic and research environments, for the development and pursuit of flight simulation ideas.
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| This customizability of FlightGear is illustrated by the wide range of aircraft models that are available in FlightGear, from [[glider]]s to [[helicopter]]s, and from [[airliner]]s to [[military aircraft|fighter jets]]. These aircraft models have been contributed by many different people.
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| The FlightGear aircraft use one of three main data models JSBSim, YAsim, or UIUC as of version 0.9.10. Currently only one terrain engine is used, TerraGear. Weather effects include 3D clouds, lighting effects, and time of day.
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| ===Flight Dynamics Models===
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| [[Image:FlightGear - 1903 Wright Flyer.jpg|thumb|250px|[[Wright Flyer (UIUC)|Wright Flyer]] in 0.9.9, which uses the UIUC FDM]]
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| [[Flight Dynamics Models]] (FDM) are how the flight for an aircraft is simulated in the program. FlightGear uses a variety of internally written and imported flight model projects. Any aircraft must be programmed to use one of these models. Currently FlightGear is the only flight graphical flight simulator all the FDM are used for, and UIUC and YASim were developed specifically for FlightGear.
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| Early version used a FDM based on [[LaRCsim]] by [[NASA]], which was replaced with more flexible FDM.
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| *[[JSBSim]] - the default flight dynamics model software since 2000.
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| *[[YASim]] - another FDM using different calculation method. Introduced starting in 0.7.9 in 2002.
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| *[[UIUC]] - another included FDM, developed by the UIUC Applied Aerodynamics Group at University of Illinois at Urbana-Champaign, also made use of LaRCsim.
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| *Flight Gear can also be setup to render using inputs from an external FDM source, such as from [[Matlab]].
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| *Other custom FDM for a specific aircraft type have been written, such as for lighter than air aircraft.
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|
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| ===FlightGear dependencies===
| |
| Unlike commercial software titles, the main output of the project is simply the release of a collection of code. To turn it into a usable program it must be compiled for a given platform. The software libraries used to create FlightGear have varied over time. The main one is [[SimGear]], which is the underlying sim engine for FlightGear. [[TerraGear]] is not a dependency, but simply a name for the default terrain data program in FlightGear. OpenAL is used for sound/audio software, including support for SDL (since 0.9.5). PLIB is used for hardware support routines, formerly used for sound support also which was taken over by OpenAL. [[OpenGL]] is used for its integrated 3D graphics routines, and other hardware acceleration (namely DirectX) is not supported. [[OpenSceneGraph]] is also integrated into FlightGear. Finally, [[Simple DirectMedia Layer]] is a software library which is used for compiling. Some of the dependencies vary depending on which platform the code is being compiled for. FlightGear users must either compile the code themselves, or find a third party to release a binary, if it is not among the ones available from the project.
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| ===Networking and multi-display===
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| Several networking options allow FlightGear to communicate with other instances of FlightGear. A [[Multiplayer Howto|multiplayer]] protocol is available for using FlightGear on a local network in a multi aircraft environment. This could be used for formation flight or [[ATC|control tower]] simulation. Multiplayer was soon expanded to allow playing over the internet. Other features include a Google maps based moving up that allows users to observe where other players are.
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| Several instances of FlightGear can be synchronized to allow for a [[multi-monitor]] environment. If all instances are running at the same frame rate consistently, it is possible to get good and tight synchronization between displays.
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| see [[Presentation Recipe]]
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| ===Additional software===
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| [[Image:Fgfs-and-photo.png|thumb|250px|A comparison between a FlightGear 0.9.10 screenshot in late 2007 and a photo of San Fransico Airport]]
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|
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| There are programs that are either integrated into FlightGear (dependencies) or perform a function with it. Some of these are included in the release of FlightGear for a specific platform but made by the project, while others are independently distributed but are hosted by the FlightGear project.
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|
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| One major additional software is the actual interface for launching an executable of FlightGear. For most of its early life FlightGear was only run through command line interfaces. However, the FlightGear Launch Control has been included with the ''[[FG launcher]]'' front-end since 0.9.3 in 2003. ''[[KFreeFlight]]'' is a launcher/front-end for KDE. ''[[FGTools]]'' is an alternative windows launcher front-end. ''[[FGKicker]]'' is a GTK+ based front-end.
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| Other significant programs include editors and projects for Terrain Data. ''[[Atlas]]'' is a chart/map support for FlightGear; ''[[Kelpie Flight Planner]]'' is a Java based flight planner for FlightGear. ''[[FlightGear Scenery Designer]]'' is a FlightGear scenery editor for working with terrain data. The ''[[World Custom Scenery Project]]'' is a project coordinating custom scenery efforts. Finally, ''[[TaxiDraw]]'' is an editor for airport runways and taxiways.
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| See also [[Recommended Software]]
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| ==FlightGear code vs. binaries==
| |
| Unlike most commercial software, the project release dates only apply to a release of code, not an executable program. To create a runnable program the code must be compiled, which requires several specific libraries, including some general ones and, in some cases some platform specific ones. However, since this too difficult for most mainstream users, other contributors will work to make binaries available for a specific platform and operating system. These packages vary in their stability, performance, dependencies, and how up to date they are with the code base. For example, some older binaries work on Mac OS 9 but newer releases require specific Mac OS X versions.
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| For example, by late 2007 the latest code release was 0.9.11-pre1 (pre-release) and 0.9.10 (final). However, the actual binaries available vary significantly. Examples of actual binaries available a year after the release of the 0.9.10 code release:
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| *Win-32 has ~138 Mb package (v0.9.10) (For Windows 98, 2000, ME, 32-bit XP)
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| *Linux- pre-built packages for specific Linux distributions
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| **[[Slackware]] package (v0.9.10), [[Fedora Core]] 2,3,4 packages (v0.9.10), [[Pardus]] (v0.9.10), Debian (v0.9.9)
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| *Solaris packages either for it running on either SPARC or x86 processors.
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| ** SPARC (v0.9.8), x86 (v0.9.9)
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| *Silicon Graphics IRIX
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| **SGI binaries for (v0.9.9)
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| *[[Mac OS X]]
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| **Mac OS 10.4 (v0.9.10)
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| **Mac OS 10.3 (v0.9.9)
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| *[[FreeBSD]] has a package for(v0.9.10)
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| ==FlightGear reviews==
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| ''see [[FlightGear Reviews]]''
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| ==Release timeline== | | ==Release timeline== |
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| |} | | |} |
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| ==Models & aircraft== | | ==Software== |
| FlightGear started out with an aircraft included in NASA's LaRCsim, a Navion, which was replaced by a Cessna 172 by 2000. UIUC as well as JSBsim development brought several more aircraft with them, as did the development of YASim which have since become the main FDM used in FG. | | The simulation engine in FlightGear is called [[SimGear]]. It is used both as an end-user application and in academic and research environments, for the development and pursuit of flight simulation ideas. |
| | |
| | This customizability of FlightGear is illustrated by the wide range of aircraft models that are available in FlightGear, from [[glider]]s to [[helicopter]]s, and from [[airliner]]s to [[military aircraft|fighter jets]]. These aircraft models have been contributed by many different people. |
| | |
| | The FlightGear aircraft use one of three main data models JSBSim, YAsim, or UIUC as of version 0.9.10. Currently only one terrain engine is used, TerraGear. Weather effects include 3D clouds, lighting effects, and time of day. |
| | |
| | ===Flight Dynamics Models=== |
| | [[Image:FlightGear - 1903 Wright Flyer.jpg|thumb|250px|[[Wright Flyer (UIUC)|Wright Flyer]] in 0.9.9, which uses the UIUC FDM]] |
| | [[Flight Dynamics Models]] (FDM) are how the flight for an aircraft is simulated in the program. FlightGear uses a variety of internally written and imported flight model projects. Any aircraft must be programmed to use one of these models. Currently FlightGear is the only flight graphical flight simulator all the FDM are used for, and UIUC and YASim were developed specifically for FlightGear. |
| | |
| | Early version used a FDM based on [[LaRCsim]] by [[NASA]], which was replaced with more flexible FDM. |
| | |
| | *[[JSBSim]] - the default flight dynamics model software since 2000. |
| | *[[YASim]] - another FDM using different calculation method. Introduced starting in 0.7.9 in 2002. |
| | *[[UIUC]] - another included FDM, developed by the UIUC Applied Aerodynamics Group at University of Illinois at Urbana-Champaign, also made use of LaRCsim. |
| | *Flight Gear can also be setup to render using inputs from an external FDM source, such as from [[Matlab]]. |
| | *Other custom FDM for a specific aircraft type have been written, such as for lighter than air aircraft. |
| | |
| | ===FlightGear dependencies=== |
| | Unlike commercial software titles, the main output of the project is simply the release of a collection of code. To turn it into a usable program it must be compiled for a given platform. The software libraries used to create FlightGear have varied over time. The main one is [[SimGear]], which is the underlying sim engine for FlightGear. [[TerraGear]] is not a dependency, but simply a name for the default terrain data program in FlightGear. OpenAL is used for sound/audio software, including support for SDL (since 0.9.5). PLIB is used for hardware support routines, formerly used for sound support also which was taken over by OpenAL. [[OpenGL]] is used for its integrated 3D graphics routines, and other hardware acceleration (namely DirectX) is not supported. [[OpenSceneGraph]] is also integrated into FlightGear. Finally, [[Simple DirectMedia Layer]] is a software library which is used for compiling. Some of the dependencies vary depending on which platform the code is being compiled for. FlightGear users must either compile the code themselves, or find a third party to release a binary, if it is not among the ones available from the project. |
| | |
| | ===Networking and multi-display=== |
| | Several networking options allow FlightGear to communicate with other instances of FlightGear. A [[Multiplayer Howto|multiplayer]] protocol is available for using FlightGear on a local network in a multi aircraft environment. This could be used for formation flight or [[ATC|control tower]] simulation. Multiplayer was soon expanded to allow playing over the internet. Other features include a Google maps based moving up that allows users to observe where other players are. |
|
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|
| ===0.7.0 - 0.9.10, 1.0.0 aircraft===
| | Several instances of FlightGear can be synchronized to allow for a [[multi-monitor]] environment. If all instances are running at the same frame rate consistently, it is possible to get good and tight synchronization between displays. |
| [[Image:FlightGear - SeaHawk.jpg|thumb|250px|[[Hawker Seahawk|Hunter Sea Hawk]] in 0.9.9]] | |
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| The basic installer is limited to about 15 aircraft, with several dozen more official aircraft at varying states of development for download. The CD/DVD version includes all official aircraft and terrain data, though all the same material can also be downloaded for free. Non official aircraft from third-party sources also exist, but are not included here. Also included are a number of custom buildings, especially around San Francisco; a [[Carrier Howto|Nimitz class aircraft carrier]] is included as well (which aircraft can be landed on). In addition, several of the developmental UIUC aircraft developed in the late 1990s were still included but were not all maintained.
| | ===Additional software=== |
| | [[Image:Fgfs-and-photo.png|thumb|250px|A comparison between a FlightGear 0.9.10 screenshot in late 2007 and a photo of San Fransico Airport]] |
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|
| All Official aircraft for 0.9.10, with flight data model type and cockpit type listed for some such as found on the 0.9.10 CD release of FlightGear. Some aircraft are FDM only. Third party aircraft are excluded from the list (such as in additional add-ons). Aircraft in 0.9.10 installer are noted with a *, and ** for the 1.0 installer. New or heavily re-worked aircraft up to 1.0 public release, including some that came out with the 0.9.11-pre1 FlightGear(pre-release version) as well as 9.10 aircaft. Many aircraft that have not been updated no longer work, such as ones before .7.x/.8.x/.9.x as well as a number in the later releases that were not maintained to the current version depending on the model and its dependencies.
| | There are programs that are either integrated into FlightGear (dependencies) or perform a function with it. Some of these are included in the release of FlightGear for a specific platform but made by the project, while others are independently distributed but are hosted by the FlightGear project. |
|
| |
|
| | One major additional software is the actual interface for launching an executable of FlightGear. For most of its early life FlightGear was only run through command line interfaces. However, the FlightGear Launch Control has been included with the ''[[FG launcher]]'' front-end since 0.9.3 in 2003. ''[[KFreeFlight]]'' is a launcher/front-end for KDE. ''[[FGTools]]'' is an alternative windows launcher front-end. ''[[FGKicker]]'' is a GTK+ based front-end. |
|
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|
| ''Note, this list is not maintained to the latest aircraft, '''see [[Table of models]]''' '' | | Other significant programs include editors and projects for Terrain Data. ''[[Atlas]]'' is a chart/map support for FlightGear; ''[[Kelpie Flight Planner]]'' is a Java based flight planner for FlightGear. ''[[FlightGear Scenery Designer]]'' is a FlightGear scenery editor for working with terrain data. The ''[[World Custom Scenery Project]]'' is a project coordinating custom scenery efforts. Finally, ''[[TaxiDraw]]'' is an editor for airport runways and taxiways. |
|
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| ''Covers data up to but not after the release of FlightGear version 1.0 in December 2007'' | | ''See also [[Recommended Software]]'' |
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| {| border="1" class="wikitable sortable"
| | ==FlightGear code vs. binaries== |
| |-
| | Unlike most commercial software, the project release dates only apply to a release of code, not an executable program. To create a runnable program the code must be compiled, which requires several specific libraries, including some general ones and, in some cases some platform specific ones. However, since this too difficult for most mainstream users, other contributors will work to make binaries available for a specific platform and operating system. These packages vary in their stability, performance, dependencies, and how up to date they are with the code base. For example, some older binaries work on Mac OS 9 but newer releases require specific Mac OS X versions. |
| ! Model
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| ! FDM
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| ! 3D Cockpit
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| ! M. Update
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| ! Debut
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| |-
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| | [[Wright Flyer (UIUC)|1903 Wright Flyer]]*|| UIUC || - || 0.9.9 || 0.8.0
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| |-
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| | [[Aerostar 700]] || YASim || 3d cockpit ||1.0.0 || 0.9.10
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| |-
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| | [[Boeing 707]] || JSBsim v2 || - || || 0.9.10
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| |-
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| | [[Boeing 737|Boeing 737-300]]* || || 0.9.4 || 1.0.0 || 0.9.2
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| |-
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| | [[Boeing 747|Boeing 747-400]] ||JSBSim,YASim || || 1.0.0, 0.9.10 || 0.8.0
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| |-
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| | [[Boeing 777-200]] || YASim || 3d cockpit || ||
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| |-
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| | [[Boeing 787|Boeing 787-8]] || JSBsim ||3d cockpit || || 1.0.0
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| |-
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| | [[Boeing 314]]-A || JSBsim || || 1.0.0 || 0.9.9
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| |-
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| | [[E-3 Sentry|Boeing E-3B Sentry]] || || || || 1.0.0
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| |-
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| | [[Boeing KC-135E]] (FDM only) || ||
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| |-
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| | [[Douglas A4 Skyhawk|Douglas A4F Skyhawk]] || YASim, UIUC || || 1.0.0, 0.9.10 || 0.8.0
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| |-
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| | [[Grumman A-6E|Northrop Grumman A-6E Intruder]] || YASim || 1.0 || || 1.0.0
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| |-
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| | Fairchild [[Fairchild A-10|A-10]] Thunderbolt II *|| YASim || 3d cockpit || 1.0.0 || 0.9.2
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| |-
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| | [[Airbus A300]] || || || 1.0.0 ||
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| |-
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| | [[Airbus A320]]-200 || || || ||
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| |-
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| | [[Airbus A320]]-100 || || || || 1.0.0
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| |-
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| | [[Antonov An-2]] || || || || 1.0.0
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| |-
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| | [[Antonov AN-225]] ||YASim || ||0.9.10 || 0.9.3
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| |-
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| | [[Arsenal VG-33]] || || || || 1.0.0
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| |-
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| | [[Beechcraft Model 99|Beechcraft 99]] ||YASim, UIUC || || 0.9.5 ||
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| |-
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| | [[Beechcraft B1900D|Beechcraft B1900D]] || YASim || 3d 1.0.0 || 1.0.0, 0.9.10 || 0.9.8
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| |-
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| | [[Beechcraft Starship|Beechcraft Starship I]] || YASim || || || 1.0.0
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| |-
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| | [[B-1B|Rockwell B-1B Lancer]] || || 3d cockpit || || 1.0.0
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| |-
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| | [[B-2 Spirit|Northrop B-2 Spirit]] || || || || 1.0.0
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| |-
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| | [[B-29 Superfortress]] ||JSBsim, YASim || || 0.9.10 || 0.9.9
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| |-
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| | [[Boeing B-52|B-52F Stratofortress]] || || || 1.0.0, 0.9.10 || 0.9.2
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| |-
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| | [[BAC TSR2|BAC TSR-2 Prototype]] || YASim || || ||0.9.2
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| |-
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| | [[Blackburn Buccaneer]] || YASim || || || 1.0.0
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| |-
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| | [[Bleriot XI ]] || YASim || || || 1.0.0
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| |-
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| | [[Blohm & Voss BV 141]] || YASim
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| |-
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| | [[Bristol Beaufighter]] || || || || 1.0.0
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| |-
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| | [[Cessna 150]]L || || 1.0 || || 1.0
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| |-
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| | [[Cessna C172|Cessna 172P Skyhawk]]* (1981 model), 172-LE, 172R || JSBSim ||0.9.2 || 0.9.10 ||
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| |-
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| | [[Cessna 182]] || || || 1.0.0 || 0.7.9
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| |-
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| | [[Cessna 182]]RG (FDM only) || || || || 1.0.0
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| |-
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| | [[Cessna 310|Cessna 310R]] (1979 model)|| || 3D cockpit || 0.9.10 ||0.7.9
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| |-
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| | [[Cessna 310|Cessna U-3A]] || YASim ||3D cockpit || 0.9.10; 0.8.0 ||0.7.9
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| |-
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| | [[Cessna 550 Citation II]] || YASim || 3d cockpit || ||0.9.8
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| |-
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| | [[Cessna Citation|Cessna Citation Bravo]]* || YASim || 3d cockpit || 1.0.0, 0.9.10 || 0.9.9
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| |-
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| | [[Cessna Citation X]] || || || || 1.0.0
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| |-
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| | [[Comper Swift|ComperSwift Comper]] || YASim|| || ||0.9.4
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| |-
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| | [[Concorde]] (v2.4) || || 3D cockpit || 1.0.0, 0.9.10 ||0.9.5
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| |-
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| | [[Douglas DC-3]] || || || ||0.8.0
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| |-
| |
| | [[Dornier Do-335]] || || || || 1.0.0
| |
| |-
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| | [[de Havilland Beaver]](DHC2) || YASim || 3D cockpit || 1.0.0, 0.9.10 || 0.9.8
| |
| |-
| |
| | [[de Havilland Mosquito]] || || || || 1.0.0
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| |-
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| | [[de Havilland Dragon Rapide|de Havilland DH.89 Dragon Rapide]] ||YASim || || || 1.0.0
| |
| |-
| |
| | [[de Havilland DH.110|de Havilland D.H.110 Sea Vixen]] FAW 2 || YASim || || || 1.0.0
| |
| |-
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| | [[English Electric Canberra]] B(I)8 || YASim || || || 0.9.10
| |
| |-
| |
| | [[English Electric Lightning]] F.1A || || 1.0.0 || 1.0.0 || 0.9.10
| |
| |-
| |
| | [[McDonnell Douglas F-15 Eagle |McDonnell Douglas F-15 Eagle]] (fdm only) || || || || 0.9.2
| |
| |-
| |
| | [[F-15 Eagle|McDonnell Douglas F-15C Eagle]] || || 3D Cockpit|| || 1.0.0
| |
| |-
| |
| | [[General Dynamics F-16]]* || || 3D cockpit || 0.9.10 || 0.9.2
| |
| |-
| |
| | [[F-18 Hornet|McDonnell Douglas F-18 Hornet]] || || || || 1.0.0
| |
| |-
| |
| | [[Northrop/McDonnell Douglas YF-23 |Northrop YF-23]] || YASim || ||0.9.10 || 0.9.2
| |
| |-
| |
| | [[F-80 Shooting Star|Lockheed F-80C Shooting Star]] || || || || 0.9.10
| |
| |-
| |
| | [[F-86 Sabre|North American F-86F Sabre]] || || || || 1.0.0
| |
| |-
| |
| | [[Lockheed F-104 Starfighter]] || || || || 0.9.2
| |
| |-
| |
| | [[F4U Corsair|Chance Vought F4U Corsair]] || || || || 1.0.0
| |
| |-
| |
| | [[Farman IV]] || YASim || || || 1.0.0
| |
| |-
| |
| | [[Fieseler Fi 156|Fieseler Fi-156 Storch]] || || || || 1.0.0
| |
| |-
| |
| | [[Focke-Wulf Fw 190|Focke-Wulf Fw-190 A8]] || || || || 1.0.0
| |
| |-
| |
| | [[B&F FK9 Mark 2]] || YASim || || || 1.0.0
| |
| |-
| |
| | [[Fokker 50]] || || || 0.9.8 ||
| |
| |-
| |
| | [[Fokker 70]] || JSBSim || ||
| |
| |-
| |
| | [[Fokker 100]] || JSBSim || || 0.9.8 ||
| |
| |-
| |
| | [[Fokker Dr.I|Fokker Dr.1]] || UIUC ||
| |
| |-
| |
| | [[Grob G 115]] || YASim || || ||
| |
| |-
| |
| | [[Grumman Albatross]] || || || || 1.0.0
| |
| |-
| |
| | [[British Aerospace Harrier|Harrier]] || YASim || || 1.0.0
| |
| |-
| |
| | [[Hawker Hurricane|Hawker Hurricane IIb]] || || || 0.9.10 ||0.9.9
| |
| |-
| |
| | [[Hawker Hunter]] GA11* || YASim || || 1.0.0, 0.9.10 || 0.9.4
| |
| |-
| |
| | [[Hawker Sea Hawk|Hawker Sea Hawk]] || || || 0.9.10 ||
| |
| |-
| |
| | [[Hughes H4 Hercules]]||YASim, JSBSim || || || 1.0.0
| |
| |-
| |
| | Issoire [[APM 20 Lionceau]] || YASim || || ||
| |
| |-
| |
| | [[Soko J-22 Orao]] / IAR-93 || || || || 0.9.3
| |
| |-
| |
| | [[Junkers Ju 52]] || || || || 1.0.0
| |
| |-
| |
| | [[Kyushu J7W]] || || || || 1.0.0
| |
| |-
| |
| | Let 410 FDM only || JSBSim || 3D cockpit
| |
| |-
| |
| | [[Dragonfly|LiteFlite Dragonfly]] (Ultralight) || || ||
| |
| |-
| |
| | [[Lockheed C-130 Hercules]] || JSBSim || || || 1.0.0
| |
| |-
| |
| | [[Lockheed 1049|Lockheed Constellation]] || || || 1.0.0 || 0.9.10
| |
| |-
| |
| | [[Lockheed P-38 Lightning]] & F-5B || || || || 1.0.0
| |
| |-
| |
| | [[Lockheed SR-71 Blackbird]] (2 FG versions)|| YASim || 3d cockpit || || 1.0.0
| |
| |-
| |
| | [[McDonnell Douglas MD-11|McDonnell Douglas MD11]] || || || || 0.9.5
| |
| |-
| |
| | [[Macchi M.C.72|Macchi Castoldi M.C. 72]] || YASim || || || 1.0.0
| |
| |-
| |
| | [[Mainair Flash 2 Alpha]] || || || || 1.0.0
| |
| |-
| |
| | [[Dassault Mirage 2000]] || || || || 1.0.0
| |
| |-
| |
| | [[Messerschmitt Bf 109|Messerschmitt BF-109 G14]]* || || ||1.0.0 ||0.9.10
| |
| |-
| |
| | [[Messerschmitt Me 262]] || YASim)|| || || 1.0.0
| |
| |-
| |
| | [[MiG-15]]bis || YASim || || 1.0.0, 0.9.10 || 0.9.9
| |
| |-
| |
| | [[Nakajima Ki-84]] (Hayate)|| || || || 1.0.0
| |
| |-
| |
| | [[Nakajima A6M2-N|Nakajima A6M2]] || || || || 1.0.0
| |
| |-
| |
| | [[Nord Noratlas]]|| || || || 1.0.0
| |
| |-
| |
| | [[OV-10|North American OV-10A Bronco]] || || || 1.0.0 || 0.9.10
| |
| |-
| |
| | [[P-51D Mustang|North American P-51D Mustang]]* || YASim|| 0.9.2 || || 0.9.2
| |
| |-
| |
| | [[Payen Pa 100]] || YASim || || || 1.0.0
| |
| |-
| |
| | [[PBY Catalina]] || || || || 1.0.0
| |
| |-
| |
| | [[Piaggio P180 Avanti|Piaggio P180 Avanti II]](FDM only) ||YASim || || || 1.0.0
| |
| |-
| |
| | [[Pilatus PC-7]] || || || 1.0.0, 0.9.10 ||
| |
| |-
| |
| | [[Piper J3 Cub]] (J3C-65, 1946 model)* || || || || 0.8.0
| |
| |-
| |
| | [[Piper PA-24 Comanche|Piper Comanche 250]] (1962 model) || || || 1.0.0 || 0.9.10
| |
| |-
| |
| | [[Piper Cherokee|Piper Cherokee Warrior II]]* (1979 model) || ||
| |
| |-
| |
| | [[Piper PA34-200T Seneca II|Piper PA34-200T Seneca II]] || JSBsim,YASim || || 1.0.0 ||
| |
| |-
| |
| | [[Pitts Special|Pitts S1C]] || || ||
| |
| |-
| |
| | [[Saab J35Ö Draken |Saab J35Ö Draken]] (J35oe) || || || || 1.0.0
| |
| |-
| |
| | [[Aermacchi S-211|Siai Marchetti S.211]](FDM only) || UIUC ||
| |
| |-
| |
| | [[Space Shuttle]] (fdm only) || JSBsim ||
| |
| |-
| |
| | [[Sopwith Camel]] 1F.1 ||UIUC, YASim || || 1.0.0
| |
| |-
| |
| | [[Supermarine Seafire|Supermarine Seafire MkIIIc]] || || || 0.9.10 ||
| |
| |-
| |
| | [[Supermarine Spitfire|Supermarine Spitfire IIa]] || || || 0.9.10 || 0.9.5
| |
| |-
| |
| | [[Supermarine Spitfire Mk IX|Supermarine Spitfire Mk IX]] || || || || 1.0.0
| |
| |-
| |
| | [[Sukhoi Su-26|Sukhoi Su-26M]] || || ||
| |
| |-
| |
| | [[Sukhoi Su-37|Sukhoi Flanker-F]]|| YASim || || || 1.0.0
| |
| |-
| |
| | [[Cirrus SR20|Cirrus SR-20]] || || || 0.9.10 || 0.9.9
| |
| |-
| |
| | [[Cessna T-37]] || || || 0.9.10 ||0.9.4
| |
| |-
| |
| | [[Northrop T-38]]* || || || || 0.9.2
| |
| |-
| |
| | [[Tupolev 114|Tupolev Tu-114]] ||YASim || || || 0.9.9
| |
| |-
| |
| | [[Tupolev 154|Tupolev Tu-154]] || YASim || || || 0.9.5
| |
| |-
| |
| | [[Aeroprakt A24 Viking]] || YASim || || || 1.0.0
| |
| |-
| |
| | [[Bell Boeing V22 Osprey|Bell/Boeing V-22 Osprey]]|| YASim || || || 1.0.0
| |
| |-
| |
| | [[Avro Vulcan|Avro Vulcan B.2]] || || || || 1.0.0
| |
| |-
| |
| | [[North American X-15]] || ||
| |
| |-
| |
| | [[Martin-Marietta X-24|Martin-Marietta X-24B]] || JSBsim || ||
| |
| |-bgcolor="efefef"
| |
| | colspan="5" align="center" | Helicopters
| |
| |-
| |
| | [[Eurocopter Bo105|Bo 105]]* || || || 1.0.0, 0.9.10 ||
| |
| |-
| |
| | Boeing [[CH-47 Chinook]] || 1.0.0 ||
| |
| |-
| |
| | [[Bell 206|Bell 206 JetRanger]] || || || 1.0.0 || 0.9.3
| |
| |-
| |
| | [[Bell Boeing V22 Osprey|V-22 Osprey]] || || ||1.0.0 ||
| |
| |-
| |
| | [[Piasecki HUP-3|Piasecki HUP-3 Retreiver]] || || || || 1.0.0
| |
| |-
| |
| | [[Robinson R22|Robinson R22]] || || || || 1.0.0
| |
| |-
| |
| | [[Sikorsky S51|Sikorsky S-51]](R-5)|| || || || 1.0.0
| |
| |-
| |
| | [[Sikorsky S58|Sikorsky S-58]](H-34) || YASim || || || 1.0.0
| |
| |-
| |
| | [[Sikorsky S76C|Sikorsky S76C++]] || || || || 1.0.0
| |
| |-
| |
| | [[Sikorsky UH-60]] (S-70)|| || || || 1.0.0
| |
| |-
| |
| | [[Sikorsky CH-53E Super Stallion]] (S-80) || || || || 1.0.0
| |
| |-
| |
| | [[Aérospatiale Alouette II]] || YASim || || || 1.0.0
| |
| |-
| |
| | [[Aérospatiale Alouette III]] || || || 1.0.0
| |
| |-
| |
| | [[Aérospatiale Super Frelon|Aérospatiale SA 321 Super Frelon]] || Yasim || || ||
| |
| |-
| |
| | [[Eurocopter EC 135]] || || || || 1.0.0
| |
| |-
| |
| | [[Eurocopter Ecureuil|Ecureuil AS 350]] (FDM only) || || || 1.0.0 || 0.9.3
| |
| |-
| |
| | [[Lynx WG13|Westland Lynx WG13]] || || || || 1.0.0
| |
| |-bgcolor="efefef"
| |
| | colspan="5" align="center" | Gliders & Miscellaneous
| |
| |-
| |
| | [[Schweizer 2-33]] (TG-4) (Glider) || || || 1.0.0 ||
| |
| |-
| |
| | [[ASW-20 sailplane|Schleicher ASW 20]] (Single Glider) ||UIUC || || || 0.9.3
| |
| |-
| |
| | [[Schleicher ASK 21]] (Glider) || || || || 1.0.0
| |
| |-
| |
| | [[PZL Bielsko SZD-9 Bocian|Bielsko SZD-9 Bocian]] (Glider)|| || || || 1.0.0
| |
| |-
| |
| | [[Colditz_Cock|Colditz Escape Glider]] || ||
| |
| |-
| |
| | [[Airwave Xtreme 150]] hang glider || UIUC || ||
| |
| |-
| |
| | [[Paraglider]] || JSBsim || || ||0.9.3
| |
| |-
| |
| | [[Hornet Autogyro]] || ||
| |
| |-
| |
| | [[UTIAS Ornithopter No.1|Ornithopter]] || UIUC || || ||0.9.2
| |
| |-
| |
| | [[Rascal 110]] (R/C)* || YASim, JSBSim ||
| |
| |-
| |
| | [[Malolo1 (R/C)]] ||
| |
| |-
| |
| | Manta (R/C) (FDM only) || || - ||
| |
| |-
| |
| | [[Ogel]] ||JSBSim || || || 0.9.10
| |
| |-
| |
| | [[Santa Claus]] Sleigh || || 3d cockpit
| |
| |-
| |
| | UFO (Video Assistant), YardStik || || ||
| |
| |-
| |
| | [[Snowplow]] (Truck)(+AI) || || || || 1.0.0
| |
| |-
| |
| | [[Jeep|Willys Jeep]] || YASim || || || 1.0.0
| |
| |-
| |
| | [[Mobile Stairs]] || || || || 1.0.0 (first release)
| |
| |}
| |
|
| |
|
| | For example, by late 2007 the latest code release was 0.9.11-pre1 (pre-release) and 0.9.10 (final). However, the actual binaries available vary significantly. Examples of actual binaries available a year after the release of the 0.9.10 code release: |
|
| |
|
| *Aircraft in 9.10 win-32 basic installer- [[Wright Flyer|1903 Wright Flyer]], [[Boeing 737-300]], Fairchild [[A-10]] Thunderbolt II, [[Northrop T-38]], [[Messerschmitt Bf 109]] G14, MBB [[Bo105]], [[Cessna 172]]P Skyhawk, [[Cessna 310]] , [[Cessna Citation|Cessna Citation Bravo]], [[General Dynamics F-16|F-16 Falcon]], [[Hawker Hunter]] GA11, [[Piper J3 Cub]], [[P-51D Mustang]], [[Piper Cherokee|Piper Cherokee Warrior II]], Rascal 110 (R/C model aircraft), UFO (flying saucer), as well as several developmental UIUC aircraft. (see [[FlightGear 0.9.10 aircraft]]) | | *Win-32 has ~138 Mb package (v0.9.10) (For Windows 98, 2000, ME, 32-bit XP) |
| | *Linux- pre-built packages for specific Linux distributions |
| | **[[Slackware]] package (v0.9.10), [[Fedora Core]] 2,3,4 packages (v0.9.10), [[Pardus]] (v0.9.10), Debian (v0.9.9) |
| | *Solaris packages either for it running on either SPARC or x86 processors. |
| | ** SPARC (v0.9.8), x86 (v0.9.9) |
| | *Silicon Graphics IRIX |
| | **SGI binaries for (v0.9.9) |
| | *[[Mac OS X]] |
| | **Mac OS 10.4 (v0.9.10) |
| | **Mac OS 10.3 (v0.9.9) |
| | *[[FreeBSD]] has a package for(v0.9.10) |
|
| |
|
| *Aircraft in 1.00 win-32 basic installer- [[787]], Fairchild [[A-10|A-10]] Thunderbolt II, Beech 1900D, Bf 109, Bo 102, Bocian 1E, C172, DH2, J3 Cub, English Electric Lightning, P-51D, PA28-161, PA34-200, Seahawk, UFO, Sopwith Camel, T-38 (see [[FlightGear 1.0 default aircraft]])
| | ==FlightGear reviews== |
| | ''See [[FlightGear Reviews]] for the main article'' |
|
| |
|
| ==External links== | | ==Models & aircraft== |
| *[http://www.flightgear.org FlightGear's official homepage] - [http://fgfs.i-net.hu/ FlightGear Community Site]
| | ''See [[Table of models]] for the main article.'' |
| *[http://cvs.flightgear.org/cgi-bin/viewvc/viewvc.cgi/data/Aircraft/ Official Flightgear CVS aircraft]
| |
| *[http://www.openeaagles.org/ OpenEaagles]
| |
|
| |
|
| ==Sources==
| | FlightGear started out with an aircraft included in NASA's LaRCsim, a Navion, which was replaced by a Cessna 172 by 2000. UIUC as well as JSBsim development brought several more aircraft with them, as did the development of YASim which have since become the main FDM used in FG. |
|
| |
|
| http://en.wikipedia.org/FlightGear "(I actually copied everything from there, I have to finish uploading the pictures.)" | | ==External links== |
| | *[http://www.flightgear.org Official website] |
| | *[http://fgfs.i-net.hu/ Community] |
|
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| {{Fgone}} | | {{Fgone}} |
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| {{Understanding}} | | {{Understanding}} |
| {{Building}} | | {{Building}} |
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| [[Category:Flight Simulator]] | | [[Category:Flight Simulator]] |