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m
Line 17: Line 17:  
var root = myCanvas.createGroup();
 
var root = myCanvas.createGroup();
   −
# ogel
+
# add a new placement using a texture identifier (see $FG_ROOT/ogel/Models/SinglePiston.ac or existing liveries)
 
myCanvas.addPlacement({"node": "Head"});
 
myCanvas.addPlacement({"node": "Head"});
  

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