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# now, let's add some content to our canvas (this could be really anything)
 +
# animations are handled via timers/listeners (not shown here, hidden in the depths of MapStructure)
 
var TestMap = root.createChild("map");
 
var TestMap = root.createChild("map");
 
TestMap.setController("Aircraft position");
 
TestMap.setController("Aircraft position");

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