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=== Tracking === | |||
The new (in 2.11) '''locked-track animation''' can do exactly the same thing as the [http://wiki.blender.org/index.php/Doc:2.6/Manual/Constraints/Tracking/Locked_Track Locked Track constraint] available in Blender. However it can also be used to simulate simple inverse kinematic systems consisting of two bones connected with a revolute joint (aka hinge). | |||
=== Translate === | === Translate === |
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