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Godarklight (talk | contribs) (I'm new to wiki, but this will save someone some troubles for digital values.) |
m (→Alpha-test) |
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</animation> | </animation> | ||
</source> | </source> | ||
This "animation" is a way to set an alpha test on a model branch. The effect is to avoid depth buffer writing of pixel that are not seen because they are transparent. This is particulary useful when modeling a metallic structure or a tree with a billboard. The threshold of transparency is set with the <alpha-factor> element. | |||
See also: [[Pixel testing in effects|Pixel_testing_in_effects]] | |||
=== Blend === | === Blend === |
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