Changelog 2.10: Difference between revisions

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m (moved Changelog 2.10.0 to Changelog 2.10 over redirect: Also valid for bug fix releases (eg. 2.10.1) and installer relases (eg. 2.10.0.1))
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'''Canvas System'''
'''Canvas System'''


The "canvas" system is FlightGear's fully scriptable 2D rendering system, which makes it possible for users to easily create new instruments, HUDs and even dialogs and custom GUI widgets using FlightGear's built-in scripting language [[Nasal]]. The Canvas can also be used for the creation of complex glass cockpit displays like navigational displays and other MFDs.
The "canvas" system is FlightGear's fully scriptable 2D rendering system, which makes it possible for users to easily create new instruments, HUDs and even dialogs and custom GUI widgets using FlightGear's built-in scripting language [[Nasal]] (which looks really similar to JavaScript). The Canvas can also be used for the creation of complex glass cockpit displays like navigational displays and other MFDs, none of this requires rebuilding FlightGear from source or writing C++ code.  


Canvas improvements in this release include:
Canvas improvements in this release include:

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