Changes

Jump to navigation Jump to search
m
no edit summary
Line 13: Line 13:     
You can disable most features that often adversely affect framerate. Here is a collection of settings that you may change to improve your framerate. Please note that some of these will only take effect if they're specified at startup and cannot be changed after the simulation has started.
 
You can disable most features that often adversely affect framerate. Here is a collection of settings that you may change to improve your framerate. Please note that some of these will only take effect if they're specified at startup and cannot be changed after the simulation has started.
 +
 +
== Analyzing lag properly (frame spacing and worst case latency) ==
 +
 +
Use the menu option Debug => Monitor System Performance to analyze stutters.
 +
 +
In a perfect world, min/max/mean values should be almost identical for every subsystem - and standard deviation should be almost 0. Larger differences / high standard deviations result in a sloppy simulation and stuttering movements, though they'll hardly influence the frames-per-second value at all.
 +
 +
Also, imagine a system producing 100 frames in 0.5 seconds, then blocking completely for another 0.5 seconds. The fps display would still show "100fps", which seems great. But the 0.5 second stutter cause the visual performance to be terrible. That's why I prefer to display "(worst-case) frame spacing" instead of fps (View => Display Options => Show frame spacing). The frame spacing for the previous example would show "500ms", while a system producing 100 frames with perfectly even spacing would show "10ms".
 +
 +
So, frame spacing is a much better property to judge visual quality than just watching fps.
    
== Hints for users ==
 
== Hints for users ==

Navigation menu