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Line 64: | Line 64: | ||
For each camera defined in the camera group, the video memory usage is : | For each camera defined in the camera group, the video memory usage is : | ||
*G-buffer and Lighting buffer: | *G-buffer and Lighting buffer: 48 bytes per pixel. For an HD screen (1920x1080) memory requirement is 95 Mb | ||
*Shadow map: 3 x shadow_map_size x shadow_map_size bytes (if size is 8192, whole map size is 192 Mb | *Shadow map: 3 x shadow_map_size x shadow_map_size bytes (if size is 8192, whole map size is 192 Mb | ||
Not counting textures, display list or vertex buffers for models and terrain | Not counting textures, display list or vertex buffers for models and terrain |
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