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322 bytes added ,  12:54, 23 January 2012
Line 154: Line 154:  
!Kind
 
!Kind
 
!Purpose
 
!Purpose
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|-
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|<tt>Effects/ssao</tt>
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|Works on a full screen quad
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|Compute ambient occlusion from the normal buffer and the depth buffer
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|-
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|<tt>Effects/ambient</tt>
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|Works on a full screen quad
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|Copies the diffuse color buffer multiplied by the ambient light to the lighting buffer. Ambient Occlusion can also affect ambient light.
 
|-
 
|-
 
|<tt>Effects/light-spot</tt>
 
|<tt>Effects/light-spot</tt>
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