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: PS, please sign talk page messages with <nowiki>~~~~</nowiki> | : PS, please sign talk page messages with <nowiki>~~~~</nowiki> | ||
= | == Lightmaps in FG 2.6.0 == | ||
Hi Gijs, | Hi Gijs, | ||
I have read the red remark added by HHS about [[Howto: Lightmap]]. I would like to know if this effect is totally out of service for FG 2.4/2.5 ? Or if it works but only with certain condition(s) ? | I have read the red remark added by HHS about [[Howto: Lightmap]]. I would like to know if this effect is totally out of service for FG 2.4/2.5 ? Or if it works but only with certain condition(s) ? | ||
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[[User:F-JJTH|Clément]] 19:14, 29 December 2011 (UTC) | [[User:F-JJTH|Clément]] 19:14, 29 December 2011 (UTC) | ||
: Hi Clement! | |||
: The "old" lightmap will continue to work in 2.6.0 (as it did in 2.4.0), but its better to use the uber-shader in 2.6.0 (as that allows you to have reflection, bumpspec ánd lightmap all on the same object! There are already some examples in Git (IAR 80, DHC-2, 747-400 to name a few). I've edited the howto slightly, but it needs some more info on the new uber shader. On IRC, ask i4dnf for details ;) | |||
: Cheers, | |||
: [[User:Gijs|Gijs]] 14:36, 29 December 2011 (EST) | |||
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== Your recent Edits == | |||
Hi, | Hi, | ||
I noticed that you undid my edit to the helicopter page. Perhaps you should look at this page: [[Special:DoubleRedirects]] | I noticed that you undid my edit to the helicopter page. Perhaps you should look at this page: [[Special:DoubleRedirects]] | ||