Cessna 182S: Difference between revisions

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228 bytes removed ,  19 January 2007
created "completed items" section ... and populated it
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(created "completed items" section ... and populated it)
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* cockpit instruments can be seen through the aileron
* cockpit instruments can be seen through the aileron
* ailerons on the right side are not animated
* ailerons on the right side are not animated
* no cockpit light at night visible
* no cockpit light at night visible
* no pilot and co pilot visible
* no pilot and co pilot visible
* wings are not textured
* wings are not textured
* aircraft has no shadow
* aircraft has no shadow
* The model has no landing light.  This  detracts only slightly from the realism of the landing, because at touchdown attitude, the pitch attitude is so high  that the landing light is pointing way up in the air;  therefore almost anything that could possibly be lit up by the landing light  is blocked from view by the cowling.  A privately-owned aircraft is  not even required to have a landing light, even when being operated  at night.  Landing with burned-out landing  lights is no big deal ... assuming the runway-edge lights are  working.  The so-called landing light is mostly just a taxi  light.  The only part of the landing where the landing light is  really useful is for reading the big painted number on the runway,  to confirm that you aren't landing on the wrong runway.
* The model has no landing light.  This  detracts only slightly from the realism of the landing, because at touchdown attitude, the pitch attitude is so high  that the landing light is pointing way up in the air;  therefore almost anything that could possibly be lit up by the landing light  is blocked from view by the cowling.  A privately-owned aircraft is  not even required to have a landing light, even when being operated  at night.  Landing with burned-out landing  lights is no big deal ... assuming the runway-edge lights are  working.  The so-called landing light is mostly just a taxi  light.  The only part of the landing where the landing light is  really useful is for reading the big painted number on the runway,  to confirm that you aren't landing on the wrong runway.


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3d Cockpit:
3d Cockpit:


* cockpit instruments do light at night, but the cockpit itself stays dark, which means (among other things) the flap handle can't be seen
* cockpit instruments can be seen through the rudder controls, they overlay the rudder controls
* cockpit instruments can be seen through the rudder controls, they overlay the rudder controls
* can't hear sound when pressing the switches and levers in the cockpit
* can't hear sound when pressing the switches and levers in the cockpit
* no elevator trim control available
 
* no rudder control pedals available
* no elevator trim control, nor even elevator trim indicator.  (As a workaround, you may find trim indications on the location-in-air popup.)
 
* no rudder trim conrol or indicator.
 
* no rudder control pedals.
 
* cockpit instruments look flat, they don't have a 3d look
* cockpit instruments look flat, they don't have a 3d look
* cockit is not textured
* cockit is not textured
* pilot seat is not available
* pilot seat is not available
* no pilot or copilot present
* no pilot or copilot present
* Note that  on a real C182, on the tachometer, the green range tops out at 2400,  and there is also a red radial line at 2400.  In the model, the  markings are wrong.  The red radial line is absent, and the green  goes all the way up to 2500.  (The model's propeller governor is  properly set, limiting the revs to 2400.)
* Note that  on a real C182, on the tachometer, the green range tops out at 2400,  and there is also a red radial line at 2400.  In the model, the  markings are wrong.  The red radial line is absent, and the green  goes all the way up to 2500.  (The model's propeller governor is  properly set, limiting the revs to 2400.)


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* Engine sound in cockpit does not differ from outside engine sound.
* Engine sound in cockpit does not differ from outside engine sound.
* In the model, the engine noise is the same at all  speeds from 1500 RPM on up.  (The pitch gets lower as the speed  drops below 1500 RPM.)  This has an impact on pilot technique; the  pilot should be able to hear RPM changes, anywhere in the range.


* aircraft is flipped when pressing the reset button
* In the model, the engine noise is the same at all  speeds from 1500 RPM on up.  (The pitch gets lower as the speed  drops below 1500 RPM.)  This has an impact on pilot technique; the  pilot should be able to hear RPM changes, anywhere in the range.  This is particularly significant when doing the preflight magneto check at 1700 RPM.
 
* aircraft is sometimes flipped when pressing the reset button.
 
* aircraft has the wrong elevation (approximately 20 meter above the runway) after pressing the reset key
* aircraft has the wrong elevation (approximately 20 meter above the runway) after pressing the reset key


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* No "flags" on the instruments.  The GS needle goes to  mid-scale if there is no valid signal.  That'll kill you for sure.  I'm told that the hi-res instruments implement flags, but the lo-res  ones don't, and the c182 model is using the lo-res versions.
* No "flags" on the instruments.  The GS needle goes to  mid-scale if there is no valid signal.  That'll kill you for sure.  I'm told that the hi-res instruments implement flags, but the lo-res  ones don't, and the c182 model is using the lo-res versions.
* Modelling a failure via the "heading indicator" option on  the "instrument failures" popup has no discernible effect on the  HSI.  I dumped the property list and observed that the "serviceable"  flag on the heading indicator was false, in accordance with the  desired failure ... but somehow the backend routines are not  respecting this setting.  FWIW replacing the HSI in the panel with a plain old DG allows proper modelling of the failure.


* While sitting  on the runway, whenever the brakes are applied the aircraft makes  faint scratching noises, and bobbles a little bit in pitch ... even  if the engine is off!  With the engine off, I can't imagine why  applying the brakes would cause bobbling.  This applies equally to  the parking brakes, plain old service brakes, and either (or both)  toe brakes.  This is observed in the C172r and  C182 models and perhaps others (but not the PA24-250).
* While sitting  on the runway, whenever the brakes are applied the aircraft makes  faint scratching noises, and bobbles a little bit in pitch ... even  if the engine is off!  With the engine off, I can't imagine why  applying the brakes would cause bobbling.  This applies equally to  the parking brakes, plain old service brakes, and either (or both)  toe brakes.  This is observed in the C172r and  C182 models and perhaps others (but not the PA24-250).
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Desirable creeping features:
Desirable creeping features:


* Retractible landing gear.  This would increase the value of the model for "transition training" for pilots transitioning into complex aircraft.




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* horizon instrument is in wrong position after doing some wild flying maneuvers.  This is a realistic model of a tumbled gyro.
* horizon instrument is in wrong position after doing some wild flying maneuvers.  This is a realistic model of a tumbled gyro.
* cockpit window has no windscreen wipers.  This is realistic.
* cockpit window has no windscreen wipers.  This is realistic.
* hud is not available.  This is realistic.
* hud is not available.  This is realistic.
== Completed Items ==
* cockpit area lighting, so that (among other things) the flap handle can be seen at night.
* hsi fixed so that it properly responds to the instrument failure popup.
* Retractible landing gear.  There now exists at c182rg model.


== External links ==
== External links ==
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