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The purpose of this page is to provide a todo-list or check-list for anyone that wants to help clean up the [[Flightgear]] code. In addition to this list, you also want to try running FlightGear in [http://freshmeat.net/projects/valgrind/ Valgrind], a very powerful memory debugger and profiler.   | The purpose of this page is to provide a todo-list or check-list for anyone that wants to help clean up the [[Flightgear]] code. In addition to this list, you also want to try running FlightGear in [http://freshmeat.net/projects/valgrind/ Valgrind], a very powerful memory debugger and profiler.    | ||
'''Feel free to add additional items to this page'''    | '''Feel free to add additional items to this page'''    | ||
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== Keyboard reorganisation ==  | == Keyboard reorganisation ==  | ||
The input settings (especially the keyboard) need some TLC.   | The input settings (especially the keyboard) need some TLC. Here are the major tasks (we need to work on the first one first):  | ||
* [[Keyboard function priority list]]   | * [[Keyboard function priority list]] — come up with a priority list of functions that need global keyboard assignments for ''all'' aircraft, without worrying about the specific keys.  | ||
* Local key block   | * Local key block — decide on a block of keys to set aside for per-aircraft assignment.  | ||
* Global key bindings   | * Global key bindings — decide what keys to assign to the functions from the opening list (not using the local key block).  | ||
* Refactor models   | * Refactor models — refactor all of the aircraft models so that they assign keys only from the local, per-aircraft key block.  | ||
* Add a GUI   | * Add a GUI — add a GUI allowing users to reassign keys while the sim is running and save their changes.  | ||
== Major Task List ==  | == Major Task List ==  | ||