3D clouds: Difference between revisions

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[[File:Wiki PlaceTower.jpg|thumb|270px|3D clouds in [[OSG]] with shaders.]]
[[File:Wiki PlaceTower.jpg|thumb|270px|3D clouds in [[OSG]] with shaders.]]
[[File:fgfs_prerelease_osg_clouds.png|thumb|270px|[[CVS|Development version]] 3D clouds in [[OSG]] with shaders.]]
[[File:fgfs_prerelease_osg_clouds.png|thumb|270px|[[CVS|Development version]] 3D clouds in [[OSG]] with shaders.]]
[[Image:3D_clouds.jpg|thumb|270px|3D clouds in [[OSG]] version as seen from a [[EC135]].]]
[[File:3D_clouds.jpg|thumb|270px|3D clouds in [[OSG]] version as seen from a [[EC135]].]]
[[Image:Clouds2 2006-06-23.jpg|thumb|270px|3D clouds in [[PLIB]] version]]
[[File:Clouds2 2006-06-23.jpg|thumb|270px|3D clouds in [[PLIB]] version]]
[[Image:Clouds_2001.jpg|thumb|270px|Clouds back in 2001]]
[[File:Clouds_2001.jpg|thumb|270px|Clouds back in 2001]]
[[FlightGear]]s [[weather]] system uses '''3D clouds''' for a realistic reproduction of the sky. 3D clouds have been present since version 0.9.1, and significantly updated in version 0.9.9.
[[FlightGear]]s [[weather]] system uses '''3D clouds''' for a realistic reproduction of the sky. 3D clouds have been present since version 0.9.1, and significantly updated in version 0.9.9.


When FlightGear switched from [[PLIB]] to [[OSG]] the 3D clouds were temporarily lost. As of October 2008 the clouds were back in [[FlightGear CVS]] and released with [[FlightGear 1.9.0]] that December. Current development versions feature an improved 3D cloud rendering system that will be included in the next release.
When FlightGear switched from [[PLIB]] to [[OSG]] the 3D clouds were temporarily lost. As of October 2008 the clouds were back in [[FlightGear CVS]] and released with [[FlightGear 1.9.0]] that December. Current development versions feature an improved 3D cloud rendering system that will be included in the next release.


==Cloud shapes and layers==
== Cloud shapes and layers ==


Note: the cloud XML format in CVS is currently undergoing renovation to allow more control, and more natural looking clouds.
Note: the cloud XML format in CVS is currently undergoing renovation to allow more control, and more natural looking clouds.
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Finally, note that the clouds are defined as a set of properties, so they can be modified within the simulator under /environment/cloud-layers. You can then see the effects of your changes by changing the clouds dialog, which reloads the clouds from properties.
Finally, note that the clouds are defined as a set of properties, so they can be modified within the simulator under /environment/cloud-layers. You can then see the effects of your changes by changing the clouds dialog, which reloads the clouds from properties.


==Cloud Textures==
== Cloud Textures ==


Advice for those editing cloud textures:
Advice for those editing cloud textures:
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* Use a white airbrush and a smudge tool to make the cloud textures look random.
* Use a white airbrush and a smudge tool to make the cloud textures look random.


==External links==
== External links ==
*[http://www.flightgear.org/forums/viewtopic.php?f=6&t=2387 Forum Topic OSG Clouds]
* [http://www.flightgear.org/forums/viewtopic.php?f=6&t=2387 Forum Topic OSG Clouds]
*http://home.arcor.de/vollnhals-bremen/NewClouds/images.html
* http://home.arcor.de/vollnhals-bremen/NewClouds/images.html
*http://gallery.flightgear.org.uk/
* http://gallery.flightgear.org.uk/


[[Category:FlightGear feature]]
[[Category:FlightGear feature]]

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