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[[File:Wiki PlaceTower.jpg|thumb|270px|3D clouds in [[OSG]] with shaders.]] | [[File:Wiki PlaceTower.jpg|thumb|270px|3D clouds in [[OSG]] with shaders.]] | ||
[[File:fgfs_prerelease_osg_clouds.png|thumb|270px|[[CVS|Development version]] 3D clouds in [[OSG]] with shaders.]] | [[File:fgfs_prerelease_osg_clouds.png|thumb|270px|[[CVS|Development version]] 3D clouds in [[OSG]] with shaders.]] | ||
[[ | [[File:3D_clouds.jpg|thumb|270px|3D clouds in [[OSG]] version as seen from a [[EC135]].]] | ||
[[ | [[File:Clouds2 2006-06-23.jpg|thumb|270px|3D clouds in [[PLIB]] version]] | ||
[[ | [[File:Clouds_2001.jpg|thumb|270px|Clouds back in 2001]] | ||
[[FlightGear]]s [[weather]] system uses '''3D clouds''' for a realistic reproduction of the sky. 3D clouds have been present since version 0.9.1, and significantly updated in version 0.9.9. | [[FlightGear]]s [[weather]] system uses '''3D clouds''' for a realistic reproduction of the sky. 3D clouds have been present since version 0.9.1, and significantly updated in version 0.9.9. | ||
When FlightGear switched from [[PLIB]] to [[OSG]] the 3D clouds were temporarily lost. | When FlightGear switched from [[PLIB]] to [[OSG]] the 3D clouds were temporarily lost. As of October 2008 the clouds were back in [[FlightGear CVS]] and released with [[FlightGear 1.9.0]] that December. Current development versions feature an improved 3D cloud rendering system that will be included in the next release. | ||
==Cloud shapes and layers== | == Cloud shapes and layers == | ||
Note: the cloud XML format in CVS is currently undergoing renovation to allow more control, and more natural looking clouds. | Note: the cloud XML format in CVS is currently undergoing renovation to allow more control, and more natural looking clouds. | ||
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Finally, note that the clouds are defined as a set of properties, so they can be modified within the simulator under /environment/cloud-layers. You can then see the effects of your changes by changing the clouds dialog, which reloads the clouds from properties. | Finally, note that the clouds are defined as a set of properties, so they can be modified within the simulator under /environment/cloud-layers. You can then see the effects of your changes by changing the clouds dialog, which reloads the clouds from properties. | ||
==Cloud Textures== | == Cloud Textures == | ||
Advice for those editing cloud textures: | Advice for those editing cloud textures: | ||
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* Use a white airbrush and a smudge tool to make the cloud textures look random. | * Use a white airbrush and a smudge tool to make the cloud textures look random. | ||
==External links== | == External links == | ||
*[http://www.flightgear.org/forums/viewtopic.php?f=6&t=2387 Forum Topic OSG Clouds] | * [http://www.flightgear.org/forums/viewtopic.php?f=6&t=2387 Forum Topic OSG Clouds] | ||
*http://home.arcor.de/vollnhals-bremen/NewClouds/images.html | * http://home.arcor.de/vollnhals-bremen/NewClouds/images.html | ||
*http://gallery.flightgear.org.uk/ | * http://gallery.flightgear.org.uk/ | ||
[[Category:FlightGear feature]] | [[Category:FlightGear feature]] |