Howto:Understand console output: Difference between revisions

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m (→‎Errors without known solutions: moer unknown problems)
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==Errors without known solutions==
==Errors without known solutions==
Please take a look at the upcoming errors and see if you know a solution to get rid of them. Your additions are greatly appreciated!
Please take a look at the upcoming errors and see if you know a solution to get rid of them. Your additions are greatly appreciated!
===Aircraft propulsion element has problems in file ...===


===AL Error (fx): Invalid Value at pitch and gain===
===AL Error (fx): Invalid Value at pitch and gain===
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===No path in /sim/sound/path===
===No path in /sim/sound/path===
You (or the developer) have/has not specified a proper sound file in the aircraft's -set.xml file.
You (or the developer) have/has not specified a proper sound file in the aircraft's -set.xml file.


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===PT_vs_hpt: ran out of layers===
===PT_vs_hpt: ran out of layers===
This is issued from the atmosphere implementation in FlightGear's environment system. A comment in the code says: "''should never get here''". Please provide input when this happens: excessive altitudes? Negative altitudes?
This is issued from the atmosphere implementation in FlightGear's environment system. A comment in the code says: "''should never get here''". Please provide input when this happens: excessive altitudes? Negative altitudes?
===Tried to initialize a non-existent engine!===
===Unknown Chunk: ***UNKNOWN*** (0xA08A)===


===Warning: detected OpenGL error 'invalid value' after RenderBin::draw(,)===
===Warning: detected OpenGL error 'invalid value' after RenderBin::draw(,)===
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===Warning: GraphicsWindowWin32::grabFocus() - Failed grabbing the focus===
===Warning: GraphicsWindowWin32::grabFocus() - Failed grabbing the focus===
It seems that this happens when you have another window open and you are "focusing" (the window is active) on it. FlightGear will try to grab itself infront of the other window.
It seems that this happens when you have another window open and you are "focusing" (the window is active) on it. FlightGear will try to grab itself infront of the other window.


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===Warning: State::drawQuads(0, 154400) too large handle in remapping to ushort glDrawElements===
===Warning: State::drawQuads(0, 154400) too large handle in remapping to ushort glDrawElements===


[[Category:Howto|Get rid of common errors]]
[[Category:Howto|Console output]]


[[fr:Howto: Débarrassez-vous des erreurs les plus fréquentes]]
[[fr:Howto: Débarrassez-vous des erreurs les plus fréquentes]]

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