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==How to implement== | ==How to implement== | ||
===the simple Method=== | ===the simple Method=== | ||
This is a simple and quick method for the simple ReflectionShader, but gives not the freedom to change the appearence of the aircraft like setting the strength of the refelction or a different cubemap. | |||
Inside the <tt>Aircraft/AircraftName/Models</tt> folder, there should be a main xml file, which usually is <tt>AircraftName.xml</tt>. This file should be the one holding all information on visuals used in the aircraft. As such, we need to indicate which are to be reflectable! | Inside the <tt>Aircraft/AircraftName/Models</tt> folder, there should be a main xml file, which usually is <tt>AircraftName.xml</tt>. This file should be the one holding all information on visuals used in the aircraft. As such, we need to indicate which are to be reflectable! | ||
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