Howto:Understand console output: Difference between revisions

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===Program's vertex attrib binding ..., usrAttr...===
===Program's vertex attrib binding ..., usrAttr...===
Tells you that an effect binded certain attributes to a [[Shaders|shader]].
Tells you that an effect binded certain attributes to a [[Shaders|shader]].
===QNAN===
(Q)NAN stands for (Quiet) Not A Number, produced by 0/0 or other floating point break downs. There can be various causes for this:
* Using a "flap start" value of 0 in the [[YASim]] [[FDM]]. Use some small value like 0.001 instead.


===Scaling image...===
===Scaling image...===
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==Errors without known solutions==
==Errors without known solutions==
Please take a look at the upcoming errors and see if you know a solution to get rid of them. Your additions are grealy appreciated!
Please take a look at the upcoming errors and see if you know a solution to get rid of them. Your additions are grealy appreciated!
===AL Error (fx): Invalid Value at pitch and gain===


===AL Error (sound manager): Invalid Value at buffer add data<br>No such buffer!===
===AL Error (sound manager): Invalid Value at buffer add data<br>No such buffer!===
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===OpenAL error (AL_ILLEGAL_COMMAND): set_volume===
===OpenAL error (AL_ILLEGAL_COMMAND): set_volume===
===PT_vs_hpt: ran out of layers===
===Warning: detected OpenGL error 'invalid value' after RenderBin::draw(,)===


===Warning: GraphicsWindowWin32::grabFocus() - Failed grabbing the focus===
===Warning: GraphicsWindowWin32::grabFocus() - Failed grabbing the focus===

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