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===Error: bind() failed in make_server_socket()=== | ===Error: bind() failed in make_server_socket()=== | ||
When using [[Howto: Multiplayer|multiplayer]] or socket input, this usually means you specified an invalid ip address or the port is in use. Note: for multiplayer, you don't need to use the ''--multiplay=in,...'' option at all, FlightGear (since version 1.0) figures out the proper setting automatically. Only use when you know what you are doing. | When using [[Howto: Multiplayer|multiplayer]] or socket input, this usually means you specified an invalid ip address or the port is in use. Note: for multiplayer, you don't need to use the ''--multiplay=in,...'' option at all, FlightGear (since version 1.0) figures out the proper setting automatically. Only use when you know what you are doing. | ||
===Error: connect() failed in make_client_socket()<br>SG_IO_OUT socket creation failed=== | |||
Your computer is not connected with the internet. | |||
===Error: RenderTexture requires the following unsupported OpenGL extensions...=== | ===Error: RenderTexture requires the following unsupported OpenGL extensions...=== | ||