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(Remove aircraft screenshots as they were cluttering the article) |
(Remove "Modify FGData" method of installing aircraft, replace with Launcher Folder option and explain the benefits) |
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=== Macintosh OS X === | === Macintosh OS X === | ||
# | # Download the aircraft | ||
# | # Create a directory to store your aircraft if you have not already done so. Make sure this directory is somewhere you can find easily, For example, use <code>/Users/{YourUserName}/Aircraft</code>. | ||
# | # Extract your aircraft file into the folder (the one you created above) | ||
# | # Start up FlightGear with Launcher. In Launcher, go to the ''Add-ons'' tab. In the ''Additional aircraft folders'' section, click the ''Add'' button and select the main folder for additional aircrafts (in our case <code>/Users/{YourUserName}/Aircraft</code>). Now your plane should appear on the list of planes, otherwise restart FlightGear. | ||
Now, you just need to unzip the next downloaded aircraft in the same directory and it should already be visible on FlightGear. This method is preferred over modifying FGData as it allows you to more easily access the aircrafts files, as well as having the benefit of persisting across FG updates, saving the hassle of having to redownload and install your aircraft each time you update FlightGear. | |||
=== Windows === | === Windows === | ||
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