735
edits
(Update for coastlines) |
(Add screenshot showing coastline work) |
||
Line 36: | Line 36: | ||
[[File:WS30 - West Lothian.png|thumb|WS30 view of West Lothian, with 25m resolution landclass data, vegetation, osm2city buildings, and OSM-based roads and rivers.]] | [[File:WS30 - West Lothian.png|thumb|WS30 view of West Lothian, with 25m resolution landclass data, vegetation, osm2city buildings, and OSM-based roads and rivers.]] | ||
[[File:WS30 street lighting.jpg|thumb|Edinburgh at night, with osm2city buildings, OSM-base roads, including whether they are lit or not. Note the road in the foreground which is lit near the buildings and unlit in the countryside.]] | [[File:WS30 street lighting.jpg|thumb|Edinburgh at night, with osm2city buildings, OSM-base roads, including whether they are lit or not. Note the road in the foreground which is lit near the buildings and unlit in the countryside.]] | ||
[[File:Fgfs-20220528191253.png|thumb|WS30 using OSM data to define the coastline. This shows a view near Oban in Scotland looking South. The coastline is applied as a high resolution overlay texture that is generated at runtime from OSM data and mixed with the landclass texture by the ws30 shader.]] | |||
Produce high-quality scenery using the best-known practices. | Produce high-quality scenery using the best-known practices. |