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Mac only supports up to OpenGL 4.1, which doesn't have compute | Mac only supports up to OpenGL 4.1, which doesn't have compute | ||
shaders. Compute functionality is only accessible through Metal (or | shaders. Compute functionality is only accessible through Metal (or | ||
MoltenVK as you mentioned).<ref>https://sourceforge.net/p/flightgear/mailman/message/37262898/</ref> | MoltenVK as you mentioned). | ||
The advantages to compute shaders are many, but again we can't use | |||
them easily. In an ideal world Mac offers proper support for OpenGL | |||
and we don't have to even switch to VulkanSceneGraph, but that's not | |||
the case unfortunately. <ref>https://sourceforge.net/p/flightgear/mailman/message/37262898/</ref> | |||
== References == | == References == | ||