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=== Lights === | === Lights === | ||
The Compositor introduces a new way of defining lights that is renderer agnostic, so every rendering pipeline will be able to access the lights that have been implemented like this. As of 2019/11, the only pipeline that supports dynamic lights is the ALS pipeline. It only illuminates 3d-objects. Ground and runways won`t be | The Compositor introduces a new way of defining lights that is renderer agnostic, so every rendering pipeline will be able to access the lights that have been implemented like this. As of 2019/11, the only pipeline that supports dynamic lights is the ALS pipeline. It only illuminates 3d-objects. Ground and runways won`t be illuminated. The resulting light volumes can be visualized for debugging purposes by setting the property <tt>/sim/debug/show-light-volumes</tt> to true. | ||
{|cellpadding=10| | {|cellpadding=10| |
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